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祖先遗产 Build55859升级档+免DVD补丁CODEX版

补丁类型:免DVD
补丁大小:4.71G
更新时间:2018-11-29
所属游戏:祖先遗产,Ancestors
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《祖先遗产》CODEX​版游戏:Ancestors.Legacy.Slavs-CODEX
2.安装本升级档

更新内容:

机翻:

55859年更新构建:

[新内容]新条顿秩序运动!

[新内容]41新的战斗结束动画为所有武器。

[新内容]49个新的战斗空闲动画-喊叫,尖叫,威胁和类似。

[新功能]操作和按钮的工具提示,当用户界面元素与光标悬停时显示。

[新功能]增加了一个改变用户界面透明度的选项。

[新功能]增加了一个改变用户界面规模的选项。

[新功能]增加了一个选项,改变行动相机的震动强度(也称为摆动)。请注意,它仍然会随着目标移动,只是在设置为0时不会一直抖动。

[新功能]增加了一个选项,可以改变小地图背景的行为-你可以保持当前的一个,或有一个更容易读-通过删除非游戏元素简化。

[新功能]增加了一个选项,改变默认相机变焦-你不再需要设置它的每一个匹配。

[新功能]增加了一个选项,以切换自动保存功能的开启或关闭。

[新功能]添加了一个选项,该选项定义了在覆盖最老的游戏之前,游戏可以自动保存多少次。

[新功能]添加了一个选项,该选项定义了在覆盖最老的保存之前游戏可以快速保存多少次。

[新功能]重要事件发生时触发的手柄震动。

[优化]全面提高多项性能。

(微调)井要贵得多。

[微调]弹弓现在对小队的效果大大降低。

[微调]使用火炬时,矛墙的形成现在是允许的。

[微调]弹弓现在有一个更高的垂直角度,允许拍摄,使他们更有效的拍摄时,小障碍。

[调整]盎格鲁-撒克逊弩炮的招募时间减少到25秒-相同的德国弩炮

[微调]凯尔特传统50木材和没有铁。

[微调]斯拉夫坐骑弓箭手已经收到“意识”技能交换的“焦点”。它们的正常视线范围略有缩小。

[微调]德国弓箭手已经获得“密集火力”技能而不是“守住线”,但需要老练升级解锁。

维京侦察兵的老练消耗降低到50木头和10铁,但需要二级。

[微调]村庄建筑不再提供视线范围时,被摧毁。

(微调)现在建造村庄塔的成本越来越高,每座塔都已经建成。第一座塔的底价不变。

[bug修复]单位后退时后退的问题已经解决。

[bug修复]小队将不再保持他们的负面状态为无限的时间。

[bug修复]它不会再在地图中间的小点持续降雨。

[bug修复]在Durnkrut战役中,你的英雄应该总是接管军队。

[bug修复]英雄波雷斯拉夫现在可以在多人游戏模式下正确解散。

[bug修复]特殊编队在补充部队时不会重置。

修正了斯拉夫弓箭手射击逻辑中的几个错误。

[bug修复]征募农民的成就将不再由地图上的农民触发,只有你自己的才能生效。

[bug修正]弹弓将不再自动攻击小队。这导致了它们的响应性方面的许多问题。

[bug修复]移动逻辑的小改进,可以减少单位路径的问题。

[bug修复]当重复摧毁和重建一所房子时,最大小队允许的计数器可能会出现bug。

[bug修复]几个改进的逻辑负责接管弹弓。以前,在罕见的情况下,可能会有比限制更多的小队。

[bug修复]更新了几个多人游戏地图的最小地图,这些地图自发布以来已经改变(栅栏和灌木被移动,添加或删除,取决于地图)。

[bug修复]修复了在使用gamepad的时候,在章节介绍的动画场景中无法打开暂停菜单的问题。

(Crashfix)很少有稳定性改进,没有什么特别值得一提的。

[信息]我们收到了很多关于“摄像头跟踪”功能的请求。这样的操作是存在的,默认情况下可以在键盘上的“C”键下使用。

原文:

Update Build 55859:
[New Content] New Teutonic Order campaign!
[New Content] 41 new combat finisher animations for all weapons.
[New Content] 49 new combat idle animations - shouting, screaming, threatening and similar.
[New Feature] Tooltips for actions and buttons that show up when a user interface element is hovered with cursor.
[New Feature] Added an option that changes the opacity of user interface.
[New Feature] Added an option that changes the scale of user interface.
[New Feature] Added an option that changes the Action Camera's shake strength (also called wobble). Please note that it will still move with the target, just not shake all the time when set to 0.
[New Feature] Added an option that changes the behavior of Minimap Background - you can keep the current one, or have a more readable one - simplified by removing non-gameplay elements.
[New Feature] Added an option that changes the default Camera Zoom - you no longer have to set it up each match.
[New Feature] Added an option that toggles the Autosave feature on or off.
[New Feature] Added an option that defines how many Autosaves a game can make before overriding the oldest one.
[New Feature] Added an option that defines how many Quick Saves a game can make before overriding the oldest one.
[New Feature] Gamepad vibrations that trigger when important events occur.
[Optimization] Multiple performance improvements across the board.
[Tweak] Wells are much more expensive.
[Tweak] Catapults are now much less effective against squads.
[Tweak] Using torches when in Spearwall formation is now allowed.
[Tweak] Ballistas now have a higher vertical angle allowed while shooting, making them more effective when shooting over small obstacles.
[Tweak] Anglo-Saxon Ballista recruitment time reduced to 25 seconds - identical to the German Ballista
[Tweak] Celtic Traditions cost 50 wood and no iron.
[Tweak] Slavic Mounted Archers have received "Awareness" skill in exchange of "Focus". Their regular sight range has been slightly reduced.
[Tweak] German Archers have received "Intense Fire" skill instead of "Hold the Line", but requires Veterancy upgrade to unlock.
[Tweak] Viking Scout Veterancy cost reduced to 50 wood and 10 iron, but requires Tier II.
[Tweak] Village buildings no longer provide sight range when destroyed.
[Tweak] Village Towers are now more expensive to build with each next one already built. Base price of the first tower is unchanged.
[Bugfix] The issue with units running backwards while retreating has been resolved.
[Bugfix] Squads will no longer keep their negative statuses for an infinite amount of time.
[Bugfix] It will never again constantly rain at small spots in the middle of maps.
[Bugfix] At the Battle Of Durnkrut chapter, your hero should always take over the control of an army.
[Bugfix] Boleslav the Brave can now be properly dismissed in multiplayer game modes.
[Bugfix] Special formations are not reset when Replenishing troops.
[Bugfix] Several bugfixes in the shooting logic for Slavic Mounted Archers.
[Bugfix] Achievement for recruiting peasants will no longer be trigger by peasants spawned on the map, only yours will count.
[Bugfix] Catapults will no longer auto-attack squads on their own. This caused many issues with their responsiveness.
[Bugfix] Small improvements to movement logic, should reduce issues with unit pathing.
[Bugfix] Maximum Squad Allowed counter could bug out when destroying and rebuilding a single house repeatedly.
[Bugfix] Several improvements in logic responsible for taking over catapults. Previously it was possible to have more squads than the limit in a rare scenario.
[Bugfix] Updated minimaps for several multiplayer maps that have been changed since release (palisades and bushes were moved, added or removed, depending on a map).
[Bugfix] Fixed an issue where it was impossible to open up a Pause Menu during chapter intro cutscene, while using gamepad.
[Crashfix] Few stability improvements, nothing worth mentioning specifically.
[Info] We've received many requests for "Camera Follow" function. Such an action exists, and is available under 'C' key on keyboard by default.

BY CODEX

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