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新冰城传奇三部曲 卷3:命运窃贼v3.28升级档+免DVD补丁PLAZA版

补丁类型:免DVD
补丁大小:10.2MB
更新时间:2019-03-24
所属游戏:新冰城传奇三部曲,The
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补丁介绍

使用说明:

1、解压缩
2、安装Update文件夹下对应系统的升级补丁到游戏目录
3、复制PLAZA文件夹下的免DVD文件到游戏安装目录
4、运行游戏

升级档安装步骤:

1.安装《新冰城传奇三部曲 卷3:命运窃贼》PLAZA版:The.Bards.Tale.Trilogy.Volume.3.Thief.of.Fate-PLAZA
2.安装《新冰城传奇三部曲 卷3:命运窃贼》v3.23升级档+免DVD补丁PLAZA版: http://patch.ali213.net/showpatch/112015.html
3.安装本升级档

更新说明:

更新v3.28:

修正地面着色器来支持雾和阴影

修复歌曲描述-总是显示遗留描述,即使禁用了遗留模式。

修正apar失败到另一个级别将重置当前级别所有事件的错误。

修正自动地图除了当前地图没有显示陷阱/战斗的错误。

如果hawkslayer携带任务物品,不要让小队离开arboria/。

修正日志图标不激活与其他图标一致-不在建筑物和活动期间。

修正了没有正确设置商店物品的级别之间的转换。

添加ui教程(从bt1和bt2)到BT3


更新v3.27:

修正新一期的房子提示出现在房子外面的日志。


修正了NPC可以被给予一个任务物品然后从BT3中移除的问题,这将导致NPC被删除,因此你将永远失去任务物品。

你不能从公会的队伍中移除npc。您将需要手动从任务项中删除任务项并踢除它们。


修正基尔序曲在战斗中没有使用完剩余的歌曲。

修正食人鱼的拼写

修复预感拼写


更新v3.26:

修正隐藏在阴影范围问题-无法攻击,如果前进超过敌人…

在战斗中使用物品的外科手术,以修复遗留下来的不允许你在战斗中使用任何未装备的物品。

修正了mangar和fanskar战斗前丢失的一些信息。

修正了死亡角色可以在宝藏中找到物品的问题。

将反馈添加到库存选项中有多少项。

修正新的隐藏状态现在会重置,如果你从战斗中逃跑。

修正roscoes的个别库存问题

-识别是重叠的文字,不收费,并陷入困境

修复威瑟拳头和死亡之角的特殊伤害。

幸运吟唱现在正确的提高法术命中几率。

“幸运之星”和“魔法之歌”(重铸模式)现在提高法术命中几率。

修正bt3城市的难度等级。

修正布里哈斯提大法师经验点。

固定免疫-除非怪物是免疫所有的媒体的咒语(如魔法)

删除一些垃圾邮件

修正幻象怪物不是作为幻象被创造的

改善文本反馈关于铸造怀疑和破坏幻想咒语。

修正了死亡之角现在听起来像号角,而不是曼陀林

修复黑箭的伤害,让他们攻击整个团队。故意仍然需要一个弓,因为我们觉得这是更直观的(不像原来的游戏,实现黑色箭头只是一个可用的魔法项目)。

关掉手电筒和灯上的距离显示器,以便与其他灯光符咒保持一致。

原来的野地地图上的古神龛位置串至今仍悬挂在寒峰以南。

固定悬浮有“显示范围”仍然设置。

从地下冰城lv2移走了摇摇欲坠的城墙,所以你必须通过谜语才能穿过这堵墙。

修正了sceadue中一些缺失的日志条目。

修正文本显示的拼写成本没有考虑到一半/季度的价格,当你可以的时候说“买不起”。

梦术/神圣干预,现在治疗出战斗。

在BT1遗留模式下召唤的生物在受到伤害后立即被移除。

如果通过全功率或中功率转移到BT2,则将箭头和长矛添加到商店。

修正召唤怪物的库存大小,以匹配游戏/遗留设置的角色大小

修正了bt1遗留的问题——团队怪物可以攻击团队C和D。

修正战斧不能在bt1的射程内使用

固定的箭不能'使用'没有弓装备。

修复一些日志问题,其中一些地方被写在滚动而不只是日志。

需要魔法师的视线才能看到自动地图上破碎的墙壁。

清除旋转时的消息滚动

猫眼不再点燃爆炸性气体

转移时移除任务物品。

黑色箭头现在可以叠加到30

固定的情况下,箭可以使用没有弓装备。

加快寻宝速度——可感觉有点破碎……

原文:

Update v3.28:
Fix ground shader to support fog AND shadows
Fix song descriptions - was always showing legacy descriptions, even with legacy mode disabled.
Fix bug where failing an apar to another level would reset all the events on the current level.
Fix bug where automap wasn't showing traps/combat for maps other than the current one.
Don't let the party leave arboria/ferofists if hawkslayer is carrying the quest items.
Fix journal icon to not activate consistent with other icons - not in buildings & during events.
Fix transfer between levels not setting up the shop items properly.
Add ui tutorial (from bt1 and bt2) to BT3

Update v3.27:
Fix new issue with house hints appearing outside the house on the journal.

Fix issue where an NPC could be given a quest item and then removed from the party in BT3 which causes the NPC to be deleted, and thus you lose the quest item forever.
- you can no longer remove NPCs from the party in the guild. You will need to manually remove quest items from them and Kick them to remove them.

Fix kiels overture was not using up songs remaining when used in combat.
Fix spelling of piranhas
Fix foreboding spelling

Update v3.26:
Fix hide in shadows range issues - wasn't able to attack if advanced past the enemy...
Surgery to UseItem in combat to fix UnequippedItems legacy not letting you use any unequipped item in combat.
Fix a couple of missing messages before combats in mangar and fanskar.
Fix problem where dead characters could find items in treasure.
Add feedback to how many items you have on the Inventory option.
Fix the new HIDE status now gets reset if you run from combat.
Fix roscoes individual inventory issues
- identify was overlapping text, not charging money, and getting stuck
Fix witherfist and horn of death special damage.
Luck chant now correctly improves spell chance to hit.
Lucklaran and spellsong (remaster mode) now improve spell chance to hit.
Fix difficulty level of bt3 cities.
Fix brillhasti archmage experience points.
Fix immunities - unless monster was immune to all mediums of a spell (like Magic)
remove some spamming
Fix illusion monsters were not being created as illusions
Improve the text feedback on casting disbelief and disrupt illusion spells.
Fixed deathhorn now sounds like horn, not mandolin
Fix damage of black arrows and make them attack whole group. Intentionally still requires a bow as we feel this is more intuitive (unlike original game that implemented black arrows as just a usable magic item).
Turn off the range display on torches and lamps to be consistent with other light spells.
Old shrine location string from original wilderness map was still hanging around south of cold peak.
Fixed levitation had "show range" still set.
Removed the crumbling wall from ice dungeon lv2 so you have to pass the riddle to get through the wall.
Fixed some missing journal entries in sceadue.
Fix spell cost showing up text was not taking the half/quarter price into account and saying "couldn't afford it" when you could.
Dreamspell / divine intervention, now heals out of combat.
Summoned creatures in BT1 legacy mode were getting removed instantly on taking damage.
Add arrow and spear to shop if transferring to BT2 via full or medium power transfer.
Fix summoned monster inventory size to match character size for the game/legacy settings
Fix bt1 legacy - party monsters were able to attack groups C & D.
Fix war axe cannot be used at range in bt1
Fixed arrows cannot be 'used' without a bow equipped.
Fix some journaling issues where some places were being written to the scroll rather than just the journal.
Need sorcerer sight to see crumbling walls on the automap.
Clear the message scroll on turning
Cats eye no longer ignites explosive gas
Remove quest items from garths on transfer.
Black arrows can now stack to 30
Fixed cases where arrows could be used without a bow equipped.
Speed up treasure finding - can feel a bit broken...

by PLAZA

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