《骑马与砍杀:战团-维京征服》开局选项对属性影响详解攻略

2016-01-14 11:16:49

  今天小编给大家带来的是一位玩家分享的《骑马与砍杀维京征服》开局选项对属性影响详解,不了解的玩家,快跟小编一起来看看吧。

  BASE ATTRIBUTES(基础属性):

Attribute(属性) Value(值)
STR(力量) 4
AGI(敏捷) 4
INT(智慧) 4
CHA(魅力) 5

  STORYLINE CAMPAIGN(故事模式):

  • +1 Sea King skill(海之王技能,不知道干什么的..)


  NATIONALITY(种族):

  • foreigner(外国人): int(智慧) +2

  • Scoto-Pict(皮克特:苏格兰): agi(敏捷) +2

  • Briton(布里吞:不列颠): agi(敏捷) +1, cha(魅力) +1

  • Irish(爱尔兰): agi(敏捷) +2

  • Frisian(弗里斯:法国): str(力量) +1, int(智慧) +1

  • Norse(诺尔斯:挪威): str(力量) +2

  • Anglo-saxon(盎格鲁-撒克逊):cha(魅力) +2

  GENDER(性别):

  • male(男性):str(力量) +4, agi(敏捷)+4

  • female(女性):int(智慧) +4, cha(魅力)+4


  also affects some other gender specific choices - see below (同时会影响其它性别相关的选项-如下)

  HEIGHT(身高):

  • tall(高大):str(力量) +2

  • normal(中等身材):str(力量) +1, agi(敏捷)+1

  • short(矮小):agi(敏捷) +2


  AGE(年龄):

  • young(年轻的):str(力量) +4, agi(敏捷)+4

  • adult(中年的:)str(力量) +3, agi(敏捷)+3,int(智力)+2, cha(魅力)+2

  • old(较老的):int(智慧)+3, cha(魅力)+3

  PERSONALITY(性格):

  • phlegmatic(冷静的):int(智慧) +2

  • melancholic(谨慎的):int(智慧) +2,cha(魅力) +1


  • choleric(易怒的):int(智慧) +1,cha(魅力) +3


  • sanguine(嗜血的):str(力量) +1,cha(魅力) +1


  VIRTUE(优点):

  • wisdom(聪慧的):int(智慧) +2

  • fortitude(坚强的):str(力量) +1,cha(魅力) +1
,athletics skill(跑动) +1

  • temperance(克制的):agi(敏捷) +1,int(智慧) +1,ironflesh skill(铁骨) +1

  • justice(正直的):int(智慧) +2,cha(魅力) +1


  FATHER'S OCCUPATION(父亲的职业):

  Some choices are affected by gender(部分选项受性别影响)

Choice\Skill
(选项\技能)
Sea King(海之王) Navig.
(领航)
Iron.(铁骨) P. strike(强击) P. throw(强掷) P. draw(强弓) W. maint.(武器保养) W. mastr.(武器掌握) Athl.(跑动) Riding(骑术) Loot.(掠夺) Train.(训练)
outlaw
(法外之徒)
0 0 0 0 0 0 0 +1 0 0 +3 0
noble male
(男贵族)
0 0 0 +2 0 0 +2 +1 -2 +2 0 +2
noble female
(女贵族)
0 0 -2 0 0 0 +2 +1 0 +2 0 0
merchant
(商人)
0 +2 0 0 -1 0 0 0 0 0 +1 0
craftsman
(工匠)
0 0 0 +2 -1 0 +4 0 0 0 +1 0
priest
(牧师)
0 0 0 0 0 0 0 -1 0 0 0 0
peasant male
(男农夫)
0 0 0 +2 0 0 +1 0 +2 0 +1 0
peasant female
(女农夫)
0 0 -1 +1 0 0 +1 -1 0 0 +1 0
base skill values
(基础技能值)
0 0 5 2 4 0 1 2 5 0 0 0
Choice\Skill
(选项\技能)
Track.(跟踪) Tactics(战术) Path-F.(寻路) Spot.(侦查) Inv. Mang.(物品管理) Wound Tr.(疗伤) Surg.(手术) F. Aid(急救) Eng.(工程) Persu.(说服) Lead.(统御) Trade(交易)
outlaw
(法外之徒)
+4 0 +2 +2 0 0 0 0 0 0 0 0
noble male
(男贵族)
0 +2 0 0 0 0 0 0 0 +2 +2 0
noble female
(女贵族)
0 0 0 0 +2 +2 0 +2 0 +2 +2 0
merchant
(商人)
0 0 +2 0 +2 0 0 0 0 0 0 +4
craftsman
(工匠)
0 0 0 0 +2 0 0 0 +3 0 0 +2
priest
(牧师)
0 0 0 0 +2 +2 +2 +4 0 +2 0 +1
peasant male
(男农夫)
0 0 0 0 +1 0 0 +2 0 0 0 +1
peasant female
(女农夫)
0 0 0 0 +4 +2 0 +2 0 0 0 +1
base skill values
(基础技能值)
0 0 0 0 1 0 0 1 0 1 1 1

  LEARNT AS CHILD(孩提时代的教育):

  Some choices are affected by gender(部分选项受性别影响)

Choice\Skill
(选项\技能)
Sea King
(海之王)
Navig.
(领航)
Iron.(铁骨) P. strike(强击) P. throw(强掷) P. draw(强弓) W. maint.(武器保养) W. mastr.(武器掌握) Athl.(跑动) Riding(骑术) Loot.(掠夺) Train.(训练)
farming
(耕作)
0 0 0 0 0 0 0 0 0 0 +1 0
martial arts male
(男性武术)
0 0 0 0 0 0 0 +1 0 +1 0 +1
martial arts female
(女性武术)
0 0 0 -1 -1 +1   +1 0 +1 0 +1
crafts
(手艺)
0 0 0 0 0 0 +1 +2 0 0 0 0
oratory
(演讲)
0 0 0 -2 0 0 -1 0 -2 0 0 0
stealing
(盗窃)
0 0 -2 -1 0 0 -1 +1 0 0 0 0
base skill values
(基础技能值)
0 0 5 2 4 0 1 2 5 0 0 0
Choice\Skill
(选项\技能)
Track.(跟踪) Tactics(战术) Path-F.(寻路) Spot.(侦查) Inv. Mang.(物品管理) Wound Tr.(疗伤) Surg.(手术) F. Aid(急救) Eng.(工程) Persu.(说服) Lead.(统御) Trade(交易)
farming
(耕作)
+2 0 +2 +2 +1 0 0 0 0 0 0 0
martial arts male
(男性武术)
0 +1 0 0 0 0 0 0 0 0 +2 0
martial arts female
(女性武术)
0 0 0 +2 0 0 0 0 0 +2 0 0
crafts
(手艺)
0 0 0 0 +2 0 0 0 +1 +1 +1 +1
oratory
(演讲)
0 0 0 0 +2 +2 +2 +2 0 +4 +2 +2
stealing
(盗窃)
+3 0 +4 +2 0 0 0 0 0 +2 +1 0
base skill values
(基础技能值)
0 0 0 0 1 0 0 1 0 1 1 1

  This choice affects starting weapon proficiencies aswell(这些选择同时会影响武器熟练度):

Proficiency\Choice
(能力/选项)
farming
(耕作)
martial arts
(武术)
crafts
(手艺)
oratory
(演讲)
stealing
(盗窃)
One H. Weapons(单手武器) 91 91 91 91 91
Two H. Weapons(双手武器) 72 91 72 72 72
Polearms(长杆武器) 91 91 91 91 91
Archery(弓箭) 72 91 72 72 72
Crossbows(弩) 72 91 72 72 72
Throwing(投掷) 91 91 91 72 91
Slings(投石索) 91 91 91 91 91
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