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新冰城传奇4 1号升级档+免DVD补丁CODEX版

补丁类型:免DVD
补丁大小:19.2GB
更新时间:2018-09-23
所属游戏:新冰城传奇4,The
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补丁介绍

使用说明:

1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《新冰城传奇4》CODEX版游戏:The.Bards.Tale.IV.Barrows.Deep-CODEX
2.安装本升级档

更新说明:

机翻:

更新1:
将FOV滑块添加到选项菜单
添加了独立删除每个保存的功能
更新了PAK文件的顺序,以通过Skyhenge改善加载时间
调整许多区域的体积雾,以减少GPU上的负载
优化凯尔的Rudiment VFX以改善战斗中的性能问题
修复难题武器,如果他们在解决时装备,则不能保存他们的拼图状态
修复益智武器制作图标,以消除拉伸问题
某些拼图武器手柄的更新资料无法在高,中,低质量设置下正确显示
降低箭的敌人动画的速度,以减少减速
当玩家有一个爆炸箭头时,按下End Turn时会发生崩溃,这会在转弯后杀死他们
为了锁定和精通而在诡计中添加了技能树图标
将平滑的FPS上限提升至260
修复内心和平,正念和快速思维,不要只激活一次
添加了窗口模式下拉以替换复选框
修复游戏软锁定,如果在阅读注释时弹出正确的教程
修复电子恩赐线崩溃与某些能力退出战斗
修复了战斗人员可以多次触发并且在战斗结束后触发可能导致软锁定的行动,特别是魔术师标记
当战斗开始导致软锁时,修复激活立石的权利
修复具有2种技能的2手武器,这些技能在水平加载或训练技能时失去了第一项技能
修复战斗状态后被移除的问题
消除了在Mangar塔中破坏墨水配方的能力
在Mangar's Tower中更新了Mangar的部落战斗,因此在保存/装载后失败时陷阱会消失
修复了巴厘岛低地的仙女高尔夫碰撞问题
对最终游戏场景的音频改进
删除了在连接游戏手柄时自动设置控制器功能的代码。游戏手柄功能将添加到补丁3中
更新了Mathan VFX的祝福以移除无纹理的正方形
踏入陷阱时,醉酒教程不应再触发
更改分辨率时添加宽高比调整
修复了在选项菜单中更改分辨率,语言和全屏之间的操作,从而使游戏分辨率恢复为1 x 1
将Sybale的背景VFX切换到盗贼设置而不是吟游诗人设置
修复了将游戏暂停某些(破坏者删除)过场动画会导致游戏无法响应的问题
更新浮动损坏文本以提高可读性
修复了Rabbie的FaceFX for Snow in Summer的歌曲。
修复了水平过渡的问题,而双持两个主手武器会摧毁主手武器并欺骗副手武器
修复精灵葡萄酒工具提示,以显示您在使用时产生的法术点数量
在Fichti森林中的小步行性修复
如果他们有退伍军人被动,战斗机的法术力吧现在出现
更新了哨兵之歌基地的陷阱,以对整个队伍造成伤害
关于技能点教程的更新文本
修复Harkyn的城堡和逻辑拼图任务以正确完成
修复了Iwon Reg的秘密门,在保存/加载后变得无法通行
修复了如果耗材饰品与其交换,装备饰品会复制的问题
使Torr Fion键成为任务物品
再也不能在Mangar的塔中垃圾邮件限制头骨了
修正了Show North所以它在战斗中无法使用
修复了法术力使用当前法术力值而不是某些物品的最大法力值的错误
修复了不尊重法术力费用的幽灵子能力
更新到Iwon Reg的战斗空间,这个战斗空间位于尖峰之上
修复了巴林瑞森林中的一个问题,那里有机会陷入战斗空间

修复:
修复了斯特恩西岛的一个可能的顺序中断,玩家可以在他们能够之前与selkie姐妹交谈。

原文:

Update 1:
Added FOV slider to the options menu
Added ability to delete each save independently
Updated ordering of PAK files to improve loading times up through Skyhenge
Tweaks to volumetric fog in many areas to reduce load on the GPU
Optimization of Kael's Rudiment VFX to improve performance issues in combat
Fix for puzzle weapons not saving their puzzle state if they were equipped when solved
Fix to puzzle weapon crafting icons to remove stretching issues
Updated materials on some puzzle weapons handles not displaying properly on high, medium, low quality settings
Increased speed of Rain of Arrows enemy animations to reduce slowdown
Fix to a crash when pressing End Turn when the player has an exploding arrow on that would kill them after the turn
Added skill tree icons in subterfuge for lockpick and mastery
Raised FPS cap on smoothing to 260
Fixes to Inner Peace, Mindful, and Quick Thinking to not activate only once
Added windowed mode drop down to replace checkbox
Fix for game softlocking if a tutorial popped up right as a note was read
Fix for electric boon line crash with certain abilities proccing out of combat
Fix for a combatants kill action that could be triggered multiple times and after the end of combat screen which could cause a soft lock, notably with conjurers mark
Fix for activating a standing stone right as combat starts causing a soft lock
Fix for 2 handed weapons with 2 skills that were losing the first skill when level loading or training skills
Fix for issue where combat statuses weren抰 being removed after combat
Removed the ability to destroy ink recipes in Mangar's Tower
Updated Mangar's horde fight in Mangar's Tower so traps go away when defeated after save/load
Fixed a fairy golf collision issue in Baedish Lowlands
Audio improvements to final game scene
Removed code that auto sets controller functionality if a gamepad is connected. Gamepad functionality will be added in patch 3
Updated Blessing of Mathan VFX to remove untextured squares
Drunk tutorial should no longer fire off when stepping into a trap
Added aspect ratio adjustments when resolution is changed
Fix for changing between resolution, language, and fullscreen in the options menu causing the game resolution to revert to 1 x 1
Switched Sybale's background VFX to the rogues set instead of the bards set
Fix for issue where pausing the game in certain (spoilers removed) cutscenes could cause the game to be unresponsive
Updates to floating damage text for readability
Fixed Rabbie's FaceFX for Snow in Summer song.
Fix for issue where level transitions while dual wielding two main hand weapons would destroy the main hand weapon and dupe the offhand weapon
Fix for Elven wine tooltip to show amount of spell points you generate on use
Small walkability fix in Fichti forest
Fighter's mana bar shows up now if they have the Veteran passive
Updated traps in base of Song of the Sentry to deal damage to the whole party
Updated text on skill points tutorials
Fix to Harkyn's Castle and logic puzzle quests to properly complete 
Fix to secret doors in Iwon Reg that became impassable after save/load
Fix for an issue where an equipped trinket would duplicate if a consumable trinket was swapped with it 
Made the Torr Fion key a quest item
Can no longer spam a lever in Mangar's tower that would restrict the skulls
Fixed Show North so it's not useable in combat
Fix for bug where mana was using the current mana value and not the max mana value with certain items
Fix for wraith sub-abilities not respecting mana costs
Update to a combat space in Iwon Reg that was on top of spikes
Fix for an issue in Baedish Forest where there was a chance to get stuck in a combat space

Hotfix:
Fixed a possible sequence break in the Isle of Stronsea where the player could speak with the selkie sisters before they should be able to.

by CODEX

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