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双点医院 v1.6.22002升级档+免DVD补丁SKIDROW版

补丁类型:其它
补丁大小:191MB
更新时间:2018-10-15
所属游戏:双点医院,Two
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补丁介绍

使用说明:

1.解压
2.运行Two.Point.Hospital.v1.6.22002.Update.exe安装升级档到游戏目录
3.复制SKIDROW文件夹里的所有文件到游戏目录覆盖
4.运行游戏

升级档安装步骤:

1.安装《双点医院》SKIDROW版游戏: Two.Point.Hospital-SKIDROW    
2.安装《双点医院》v1.0.20828升级档:http://patch.ali213.net/showpatch/100157.html
3.安装《双点医院》v1.0.20902升级档:http://patch.ali213.net/showpatch/100345.html
4.安装《双点医院》v1.3.21000升级档:http://patch.ali213.net/showpatch/100673.html
5.安装《双点医院》v1.4.21253升级档:http://patch.ali213.net/showpatch/101249.html
6.安装本升级档

更新说明:

机翻:

双点医院v1.6.22002更新变更日志:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

这是这个补丁的列表;

角色定制-你现在可以为护士,助理,门卫和医生改变服装的颜色。要做到这一点,选择一个字符并单击他们的UI上的衣架图标。

能够更改所有员工、病人和房间的名称。要做到这一点,选择一个字符或房间,并单击其名称进行编辑。

能够设置优先顾问弹出消息在设置屏幕。你也可以关掉顾问。

现在,您可以将病人从房间队列列表中拖放到相同类型的其他房间中。

病人和工作人员的需求,排队和看门人的改进。我们还在努力。

病人和工作人员需要以稍慢的速度增加

在计算队列距离时使用交互启动位置,因为字符位置可能超出nav网格。

减少寻找无聊、垃圾和食物/饮料的紧急需要距离。基于队列位置的缩减

固定灭火器没有正确初始化和门卫表现有点奇怪的火灾在走廊。

固定门卫没有正确完成消防工作。

交互评分现在是附加的,基于距离加上队列长度的惩罚,以及已经使用或保留的交互。应该帮助做一些事情,比如:在病房里挑选一个换衣间,等等。

厕所行为:如果没有烘干机,就不要麻烦去擦干手

修正了一些潜在的时间问题,这些问题可能会导致角色比他们应该停留的时间更长。

改善病人需求和行为的各种方法

修理门卫继续寻找灭火器后,机器已经爆炸。

当病人准备好离开医院的时候,他们就会离开医院,而不是在他们已经完成了他们的离开顺序的时候,比如乘坐地铁。

插队:使用路径距离而不是直线距离进行插队决策。

在寻找一个更好的坐的地方之前,病人在板凳上坐的时间更长

已保存的培训课程将被正确取消,因此客座培训师将被送出医院。

进一步修正培训和客座培训师

修正了一些金钱漏洞

优化

支持视网膜,但分辨率限制在1800垂直res(由于性能问题)。还有一个命令行选项来禁用限制——disable-mac-resolution-limit

如果你按住Ctrl+Shift+U键,你的HUD就会被禁用。这是一个实验性的截图或视频捕捉功能。如果事件发生,游戏将暂停,您需要重新启用HUD才能继续。

修正了玩家在编辑房间时自动添加医院窗口的错误

修正了移动房间的错误

原文:

Two Point Hospital v1.6.22002 Update changelog:
-----------------------------------------------

Here is a list of what is in this patch;

Character customisation - you can now change the colour of outfits for nurses, assistants, janitors and doctors. To do this select a character and click on the clothes hanger icon on their UI. 
Ability to change the name of all staff, patients and rooms. To do this select a character or room and click on its name to edit.
Ability to set priority for adviser pop up messages in the settings screen. You can also turn the adviser off. 
You can now drag and drop patients from the room queue list to other rooms of the same type.
AI: Patient and staff needs, queues and janitor improvements. We are still working on this.
Patient and staff needs increase at a slightly slower rate
Use interaction start position when calculating queue distances as character position may be off the nav mesh.
Reduced urgent need search distance for boredom, litter and food/drink. Reduction based on queue position
Fixed fire extinguishers not being initialised correctly and Janitors behaving a bit strange with fires in corridors.
Fixed Janitors not properly completing fire jobs.
Interaction scoring is now additive, based on distance plus penalties for queue length, and interaction already in use or reserved. Should help with things like: picking a changing booth in the ward, etc.
Toilet Behavior: Don't bother drying hands if no hand dryers are free
Fixed a few potential time issues that could cause characters to 'hang around' longer than they should.
Various fixes to improve patient needs and behaviors 
Fix for Janitors continuing to look for extinguishers after the machine has exploded.
Characters leave the hospital as soon as they're ready to depart instead of when they've completed their departure sequence i.e. using a subway.
Queue Bumping: Use path distance rather than straight-line distance for queue-bumping decisions.
Patients sit on bench for longer before looking for a nicer place to sit
Saved training sessions are correctly cancelled so Guest Trainers are sent out of the hospital.
Further fixes to training and guest trainers
Fixed some money exploits 
Optimisations 
Retina support is enabled but resolution is limited to 1800 vertical res (due to performance issues). There is also a command line option to disable the limit --disable-mac-resolution-limit 
If you hold down Ctrl+Shift+U the HUD will be disabled. This is an experimental feature for screenshots or video capture. The game will pause if an event happens and you will need to re enable the HUD to continue. 
Fixed bug where player was charged for automatically added hospital windows when editing a room
Fixed a bug with moving rooms

by SKIDROW

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