使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《猎人:野性的呼唤》CODEX版游戏:theHunter.Call.of.the.Wild.Parque.Fernando-CODEX
2.安装《猎人:野性的呼唤》v1.28升级档:http://patch.ali213.net/showpatch/107179.html
3.安装本升级档
包括以下新的DLC:
theHunter Call of the Wild New Species 2019 DLC.
更新内容:
(机翻):
V1.29┊包括DLC:
新的动物-狮子
新的特征:
一种新的在线vurhonga草原狮
顶端捕食者对抗与新特征
脊髓损伤rework手绘和平衡器官如脊髓。
很酷的游戏bug和改进:
人口减少的美洲狮
固定的问题在美洲狮在一进入状态与目标跟踪
成就/奖杯paleontology 101是固定的(medved -针叶林)。
我们有一个固定的球员,谁是从已完成这一成就的变化。不幸的是,有人用一张半集unintentionally收藏品的保存和不具有正确的日期。为了使这一变化将为我们的工作retroactively的球员,我们需要软复位,所有球员的进展。不需要播放器的recollect fossils已经发现他们有他们需要的是简单的,位置在450m的化石是在它被counted集。我们很抱歉的任何麻烦。我们知道这不是一个理想的解决方案,但是我们是快乐的,是能够解决这个长期以来的问题是我们的球员。
射击的射击成绩是固定的,在北卡罗来纳州的精选专辑
我们也有一个修复的变化是从完成这一成就的球员。总之,玩家完成游戏中的目标是获得的信贷将不会完成他们的目标的变化的挑战将是从完成的成就。类似的paleontology 101固定,为了使这一变化将为我们工作retroactively的球员,我们需要软复位,所有球员的进展。玩家不需要重做他们的挑战,他们需要有一个已经完成,是在约4.5亿的目标完成的挑战。
固定的问题与unlocks巴塔哥尼亚是45和.338隐形后要quits游戏播放器
rebalanced稀有动物产卵动物变奏曲(费尔南多在公园
现在的奖杯是一只美洲狮在正确的显示颜色的变化
固定的问题与一个捕获美洲狮时游戏崩溃
内阁在费尔南多公园大厦客房lacks碰撞时间的前哨
游戏
力学中的寻路的改进
固定的问题不能够被一个具有多层结构dismantle便携式
时间和金钱的玩家能够在新的XP的启动和退出游戏后完成。
玩家可以购买同一项目的时间与足够的基金类别
区和产卵区需要更新绿头鸭
固定的问题,与偶尔的一声不制造任何鸭来电时使用
固定的问题,与一个在热带稀树草原的偷猎者的陷阱vurhonga”很难与人互动
在公园deers反应appropriately费尔南多现在对美洲狮的存在
固定的问题与一个非常特别的美洲狮的攻击行为只会被破密攻击当播放器是
黑羚现在解锁正确的目标费尔南多在公园射箭场
固定的问题与不安的球员能够完成人的“业内最佳的任务
固定的问题与不安的动物跟踪信息从地图消失即使已经开始新游戏
时间和金钱的玩家失去游戏的restarting XP后,如果保存在帐篷
固定的问题与不安geese有时降落在麦田petershain
固定的问题与一个球员要在棚中肉”,客人是我们的使命”
固定的问题与一个猎人被杀死后,被发射到空中
固定的问题,与球员的位置不被保存在müllerwald西部前哨
固定崩溃时,发生了一种稀有的动物死亡
玩家不再需要有一个可靠的变化,5000现金设备/删除或背包
一个问题是任务的固定侧的“合法来源”的任务目标定向到incorrectly dzonga而vuxa播放器,现在正确地对vuxa directs
固定一个问题与“野性的呼唤”成就不unlocking
固定的问题与一个样本(费尔南多公园的最好成绩不unlocking
“鹿”bleat来电是现在上市的建议“是骡鹿
多人游戏
主机名称的列表
多人游戏
主机名称的列表更新时,现在会正确的多玩家游戏的游戏主机的叶子
主机共享区和狩猎的压力将需要所有的游戏正确的球员。这不是,但是,迁移到新的主机,如果主机叶原
一个问题是:固定deployable不放回的背包/案例时,播放器的多人会话的叶子
固定的问题与一辆被playable在多人会话,即使设置开关设置到亚视
肉桂被固定在空气中是蓝绿色的树叶在多人会话的主机
所有的球员在多人会话在远程播放器的资讯时,不再需要带的发现
固定的问题与多人游戏大厅列表导航与控制
在多人游戏中所需要的节能工作区应现在的.
一种用于双数的问题,客户端的便携式应用中的多层结构有一个固定的会议已deployed
用户界面
固定的问题与显示在一个显示器的数量和deployable双重consumables在快速访问项目
固定的问题时,一个消息resetting技能点,而重新振作点(约warns(应该指技能点到现在)
固定的问题与一个诱饵不显示播放器的在线地图,如果他们足够远离。
固定的问题与错误一阶区滚动手柄在使用时,选择屏幕保护
当滚动条菜单的行为是一致的与现在clicking和dragging鼠标
“可下载内容”文本中的主菜单,现在完全是一highlighted
固定的问题与一个失能的POI图标隐藏图标需要的航点播放区
固定的问题与一个“与项目文本到文本转换”按钮打开菜单,当placeholder类下面的武器店
固定的问题在文本中的一种“受影响的部分是在巴克的截短的来电。
固定一个问题:现在库存界面与系统消息而不是类别,如果玩家背包中的物品,包含
固定的问题与一个放置诱饵图标有时不出现在地图restarts直到游戏播放器
从文本类型的描述不再是储备世界地图在线
固定的问题与一个覆盖开关不消失时,射击区
上下文帮助的轴鹿是一盒是正确的大小和现在的文本不再是切断
技能/技能重置成本是指在当前显示的播放器,它能不能负担得起一个
固定的问题与assigning快速访问到这一项目,如果项目是一项移动到其他的背包时,也被移动到存储
“不再是兼容的项目”按钮,显示在没有相关的项目类别
unlocked区域将不再是在法典上的法典时跳过的导航与控制
固定的问题与困难,在确定一个在多功能单放机的亮点是当电流控制器的导航菜单。
最后通过实例deploying盲或其他便携式的帐篷,因为在库存结构将不再成为空白菜单
固定的问题,隐藏的“鬼”的按钮在游戏中的设置,这将退出到主菜单时,在播放器clicked在线
一个问题是固定的tallies求职命中率/不想在incrementing简介
库存项目的时间变化的subcategory文本当项目是从快速访问和回拖
固定的问题与一个计数器在《人人都爱的人!”任务目标为misleading huntermate
固定misleading描述为“夜跟踪任务。该任务的描述正确的directs播放器到现在的3轴鹿在晚上点到一个喷嘴对置photographing
固定的问题与一名在公园landmarks费尔南多不炫耀
音频
改进的热带稀树草原环境的声音在vurhonga
deers Snort repeatedly在线检测的时间和功能的播放器,.
杂项
新的头发着色,因此产生高质量的在线(例如,动物毛狮子的鬃毛的头发和更好的质量,在某些动物的耳朵)。
车disappears偷猎者不再时刻的任务你完成的游戏《最后的犀牛”
费尔南多公园集成为主动的奖杯,如果玩家得到的金刚石
固定的崩溃问题时,电脑进入屏幕的初始加载
固定镜头:在线挑战赛”想“的目标。
固定的问题与不适当的设置默认保存在reverting继续游戏
在产卵的动物的时间是在unplayable侧vurhonga河在大草原
固定的问题,也不可能成功,如果把现成的相机路径覆盖,这是长大的快速访问
西班牙红鹿”的正确翻译是
固定的问题与美国的不同的行为是不恰当的美洲狮的工作
固定的问题与动物放牧时有时不吃
小的改进在中国本土化
很酷的是就业结构问题
固定的问题与碰撞的一inaccurate了望塔在线
固定的问题在一个降落伞下降的任务“最后的”和“可能是之前完成该任务后,赫德
玩家可以在一块固定的问题的进展”的任务是射击的射击射击目标”的目标之前,它成为一个
“侦察认证”不再是自动完成的任务
vurhonga热带稀树草原的对话已经适应的reintroduction狮子
水牛现在在法国有恰当的翻译
美洲狮是固定的标记是在追逐的脚印留下的“运行”
固定的描述是“静止行为任务要求玩家到现场所需的任务,但只有轴鹿斑播放器到任何动物的居所。
固定的问题在哪里上市一级的武器incorrectly法典推荐的设备4是在葡萄牙的休耕鹿
原文:
v1.29 incl DLC:
New Animal - Lion
New Features:
New Species - Lion on Vurhonga Savanna
New Feature - Confrontation with Apex Predator
Spinal Cord rework - tweaked and balanced damage values for spinal cord organ
Bug Fixes and Game Improvements:
Reduced Puma population
Fixed an issue where Pumas entered the chasing state with no target
Fixed achievement/trophy for Paleontology 101 (Medved-Taiga).
We have a fix for players who have been blocked from completing this achievement. Unfortunately, there was an issue with collectibles being unintentionally half-collected and not having the correct data saved. In order to make this fix work retroactively for our blocked players, we needed to do a soft reset of progress for all players. Players do not need to recollect fossils they have already found, they simply need to be within 450m of the location of a collected fossil for it to be counted. We're very sorry for any hassle. We know this is not the ideal solution, but we are happy to be able to fix this long-standing issue for our players.
Fixed Shot-For-Shot Achievement, Carolina's Greatest Hits
We also have a fix for players blocked from completing this achievement. In short, players who completed targets in multiplayer would not receive credit for their completion of a target challenge and would be blocked from completing the achievement. Similar to the Paleontology 101 fix, in order to make this fix work retroactively for our blocked players, we needed to do a soft reset of progress for all players. Players do not need to redo challenge they have already completed, they simply need to be within 450m of the completed challenge target.
Fixed issue with Patagonian unlocks for .44 and .338 going invisible after a player quits the game
Rebalanced spawning of rare animal variations for animals in Parque Fernando
Puma trophy is now showing the correct color variation
Fixed an issue with game crashes when harvesting a puma
The cabinet in the Parque Fernando hunting lodge outpost building no longer lacks collision
Gameplay
Improved mechanics for pathfinding
Fixed an issue with not being able to dismantle portable structures in multiplayer
Players no longer lose XP and money when a new game is started and quit after completing missions
Players can no longer buy items of the same category with insufficient funds
Updated mallard need zones and spawn zones
Fixed an issue with the mallard caller occasionally not making any sound when used
Fixed an issue with the poachers' traps in Vurhonga Savanna being difficult to interact with
Deers in Parque Fernando now react appropriately to a puma’s presence
Fixed an issue with a very special puma's attack behavior being broken - will only attack when the player is close
Blackbuck targets now unlock correctly on the Archery Range in Parque Fernando
Fixed an issue with players not being able to complete the “Best-In-Class" mission
Fixed an issue with Tracked Animal Info not disappearing from the map even if a New Game has been started
Players no longer lose XP and money after restarting a game if saved at a tent
Fixed an issue with geese sometimes not landing in Petershain cornfields
Fixed an issue with Players getting stuck in the meat shed in the mission “Be Our Guests”
Fixed an issue with the hunter being launched into the air after being killed
Fixed issue with the Player's position not being saved at Müllerwald Western Outpost
Fixed a rare crash that occurred when an animal died
Player no longer needs to have 5000 cash to change outfit or equip/remove backpack
Fixed an issue for the Side Mission “Legal Sources” - Mission objective incorrectly directed players to Dzonga instead of Vuxa, it now correctly directs to Vuxa
Fixed an issue with the “Call of the Wild" achievement not unlocking
Fixed an issue with ‘A Sample of Parque Fernando’s Finest’ achievement not unlocking
The Deer "Bleat" Caller is now listed as recommended for Mule Deer
Multiplayer
The Host’s name in the list of multiplayer games will now update correctly when the host leaves a game
Hosts will share need zones and hunting pressure with all players in a multiplayer game correctly. This doesn’t, however, migrate to a new host if the original host leaves
Fixed an issue for Deployable items placed not returning to the backpack/case when a player leaves a multiplayer session
Fixed an issue with ATVs being playable in multiplayer sessions, even if ATV settings are set to off
Fix for Cinnamon Teal being stuck in air after host leaves multiplayer session
All players in a multiplayer session are no longer informed when a remote player discovers a need zone
Fixed issues with navigating the list of multiplayer lobbies with a controller
The saving of need zones in multiplayer should now work as intended
An issue for double numbers of portable structures that clients have deployed in multiplayer sessions has been fixed
User Interface
Fixed an issue with the HUD showing a doubled amount of consumables and deployable items in Quick Access
Fixed an issue when resetting skill points, the message instead warns about reallocation of perk points (should now refer to skill points)
Fixed an issue with Decoys not showing on the map if the player moves far enough away from them
Fixed an issue with the wrong order of reserves when scrolling using a gamepad in the reserve selection screen
Menu scrollbar behavior is now consistent when clicking and dragging with a mouse
The “Downloadable Content” text in the main menu is now fully highlighted
Fixed an issue with Disabling POI icons hiding Need Zone icons and player's waypoints
Fixed an issue with “Compatible Items" button text changing to placeholder text when the store menu opened below the weapons category
Fixed an issue where text in the 'Affected Species' section for the buck caller was truncated.
Fixed an issue with the Inventory UI: now displaying a message instead of categories if the player’s backpack contains no items
Fixed an issue with the placed decoy icon sometimes not appearing on the map until the player restarts the game
Text is no longer truncated from reserve descriptions on the world map
Fixed an issue with the Shooting Range overlay not disappearing when switching reserve
The Contextual Help box for Axis Deer is now the correct size and the text is no longer cut off
Skill/perk reset cost is now displayed even when a player can't afford it
Fixed issues with assigning an item to Quick Access if that item is moved to backpack when other items are also moved to storage
"Compatible items" button is no longer shown in item categories that are not relevant
Unlocked regions in the codex will no longer be skipped over when navigating the codex with a controller
Fixed an issue with difficulty in determining where the current highlight is when navigating the multiplayer menu with a controller
Deploying the last instance of a tent, blind or other portable structure will no longer cause the inventory menu to become blank
Fixed issue for hidden "Ghost" button in the in-game settings, that will exit the player to the Main Menu when clicked on
Fixed an issue for shots hit/missed tallies in hunting profile not incrementing
Inventory item subcategory no longer changes to text when the item is dragged from quick access and back
Fixed an issue with the counter in "Everybody Loves Ducks!" mission Huntermate objective being misleading
Fixed misleading description for the mission "Night Tracker". The mission description now correctly directs the player to spot 3 axis deer at night as opposed to photographing one
Fixed an issue with landmarks in Parque Fernando not displaying names
Audio
Improved ambient sounds in Vurhonga Savanna
Deers no longer snort repeatedly on detecting the player, and function as intended
Miscellaneous
Updated the Hair Shader, resulting in higher quality hair on animals (for example, better quality lion mane, and hair inside the ear of certain animals).
Poachers' car no longer disappears the moment the player completes the mission “The Last Rhino”
Parque Fernando Trophy Collection becomes active if the player gets a diamond
PC: Fixed crash issue when entering the initial loading screen
Fixed: Shots on Challenge Targets count as “Missed”
Fixed issue for Settings not saving and reverting to default when continuing game
Animals are no longer spawning on the unplayable side of the river in Vurhonga Savanna
Fixed issue which sometimes made it impossible to turn off the camera overlay if it was brought up via Quick Access
Spanish translation of Red Deer is now correct
Fixed issue with the different Puma behavior states for not working properly
Fixed issue with animals sometimes not grazing when eating
Minor improvements to Chinese localization
Fixes for hunting structure issues
Fixed an issue with inaccurate collision on lookout towers
Fixed an issue where the parachute dropped in the mission“The Last Hangup” could be heard before and after completing the mission
Fixed an issue where players could block progress in the mission “Shot for Shot” by shooting a target before it becomes an objective
The "Scouting Certification" mission is no longer completed automatically
Vurhonga Savanna’s dialogue has been adapted to the reintroduction of Lions
Water Buffalo has now a correct translation in French
Fix for Puma footprints left during the chase are labeled “Run”
Fixed the description for the "Resting Behaviour" mission asking players to spot a resting axis deer but the mission only required player to spot any resting animal.
Fixed an issue where codex incorrectly listed Weapon Class 4 as recommended equipment for Fallow Deer in Portuguese
by CODEX