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Pathway v1.0.9升级档+免DVD补丁PLAZA版

补丁类型:免DVD
补丁大小:97MB
更新时间:2019-05-02
所属游戏:Pathway,Pathway
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制PLAZA目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《Pathway》PLAZA版游戏: Pathway-PLAZA
2.安装本升级档

更新说明:

机翻:

更新v1.0.9:
在悬停敌人时添加了新的改进的伤害信息(见上文)
事件中的Perk Branches已经过重新设计,现在在大多数情况下都是成功的。一些不确定的情况仍然存在
在前2次冒险中重新平衡的战利品下降更加慷慨。
添加了“确认结束转弯”选项,当启用时强制玩家在有未使用动作点的角色时确认结束转弯。
无法声明成就时添加了更多有用的工具提示。
改变了“观察收藏家”的成就,只需要收集3只手表。
改变了“结束和新的开始III”成就只需要100次失败。
我们正在继续努力修复一些人遇到的“内存不足”问题。对于以前遇到问题的人,我们很乐意听到这个版本是否有改进。
在遭遇期间打开菜单或日记时阻止键盘滚动。
修复了一些战斗场所,敌人会在墙内产卵
修正了一些本地化问题
修正了一些在文本中使用了错误的性别的事件。
修复了一个错误,允许人们在升级期间选择多个选项。此修复程序将重置使用此功能的人员技能树。
修复了一个允许人们使用Valuables包撤销功能赚钱的漏洞。
修复了在某些情况下Valuables包撤消按钮无法正确重置的错误。
修复了一些Mineshaft战斗竞技场布局,使战斗无法播放。
修复了一系列让敌人走进墙壁的碰撞。
修复了攻击范围显示中的一些不一致问题。
一次击杀5+以上现在也算是一项成就中的4次杀戮。
修复了导致成就显示为已声明事件的错误,尽管它们不是。
修复了导致燃料损失不计入“环境危害”成就的问题。
修复了一个错误,导致角色出现在Adventure V Sector 2的开头,即使它们已经在玩家的聚会中。
修正了允许玩家触发双重伏击的错误。
修复了导致玩家继续徒步旅行的错误,即使他们通过成就获得了燃料。
添加了“--aggressive-gc”命令行选项。使用此选项会在每个事件后强制执行内存垃圾回收。使用时,每次事件窗口关闭时,您可能会遇到短暂的延迟。虽然此参数本身并未修复任何内容,但它应该可以帮助我们缩小内存不足崩溃和性能问题。
禁用在MacOS上使用单独的渲染线程。可能与一些用户在MacOS 10.14 Mojave上报告的性能问题有关。

原文:

Update v1.0.9:
Added new improved Damage Information when hovering enemies (see above)
Perk Branches in events have been reworked and are now in most situations a success. Some instances of uncertainty remain.
Rebalanced loot drops in first 2 adventures to be more generous.
Added a "Confirm End Turn" option that when enabled forces the player to confirm the end turn when there are characters with unspent action points.
Added more helpful tooltips when an achievement can't be claimed.
Changed the "Watch Collectors" achievement to only require 3 watches to be collected.
Changed the "An Ending and a New Beginning III" achievement to only require 100 failures.
We're continuing to work on fixing "out of memory" issues some people have encountered. For people who previously had issues, we'd love to hear if there are improvements in this build.
Block keyboard scrolling when menu or journal is open during an encounter.
Fixed some battle arenas where enemies would spawn inside walls
Fixed some localization issues
Fixed some events where the wrong gender was used in texts.
Fixed a bug that allowed people to select multiple choices during level-up. This fix will reset people's skill trees that made use of this.
Fixed an exploit that allowed people to produce money using the Valuables bag undo function.
Fixed a bug where in some instances the Valuables bag undo button wouldn't reset properly.
Fixed some Mineshaft battle arena layouts that made battles unplayable.
Fixed a bunch of collisions that allowed enemies to walk into walls.
Fixed some inconsistencies in the attack range display.
5+ kills in one shot now also count towards the 4 kills in one achievement.
Fixed a bug that caused achievements to show up as claimed event though they weren't.
Fixed an issue that caused lost fuel not to count towards the "Environmental Hazard" achievement.
Fixed a bug that caused a character to show up at the beginning of Adventure V Sector 2 even though they're already in the player's party.
Fixed a bug that allowed players to trigger a double ambush.
Fixed a bug that caused the player to continue traveling on foot even though they had received fuel through an achievement.
Added "--aggressive-gc" command line option. Using this option forces a memory garbage-collection after each event. When used, you'll likely experience a short delay each time the event window closes. While this parameter doesn't fix anything per se, it is supposed to help us narrowing down the out-of-memory crashes and performance issues.
Disabled use of separate render thread on MacOS. May be related to performance issues some user reported on MacOS 10.14 Mojave.

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