使用说明:
1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《王国风云2》CODEX版游戏:Crusader.Kings.II.Holy.Fury-CODEX
2.安装《王国风云2》v3.0.1升级档:http://patch.ali213.net/showpatch/106293.html
3.安装《王国风云2》v3.1.0升级档:https://patch.ali213.net/showpatch/114283.html
4.安装本升级档
更新说明:
机翻:
更新v3.2.0:
十字军战士之王2:3.2铁世纪的变化日志-校验和KLLL
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#自由的特性
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——新书签
——《钢铁世纪》,背景设定在936年
——新的文化
- - - - - -撒丁岛人
——Slovieni
-新什叶派异端
——Qarmatian
——地图重做
-葡萄牙和西班牙西南部
-两条新通航河流
- 1个新公国
- 3个新省份
- - - - - -埃及
——尼罗河已经通航
- 7个新省份
- 3个新的公爵
-增加了圣索菲亚大教堂的3D模型。
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#界面
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-将之前Great Works视图中的Great Work快捷方式从P更改为B,以便与其他视图更一致。
修正了即使游戏规则被设置为不包含伟大作品,伟大作品分类页面仍然存在的问题。
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#用户改装
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-添加了nuge_wonder_model_land和nuge_wonder_model_coast Lua定义。
-增加了destroy_wonder效果。
-添加set_wonder_model效果。
修正了wonder视图修改器文本在单列模式下缺少换行的问题。
恢复奇迹不再检查is_active触发器。
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#数据库
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-修正了Ceredigion码头的位置,使其与水体相连。
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# Bug修复
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-非私生子现在正确地使用他们的生父的基本属性,而不是默认值,当计算他们的年机会增加他们的基本属性时,长大。
-纠正了圣母大学伟大工作模式的定位。
-调整大教堂的亮度,伟大的作品纹理。
-将大教堂伟大作品模型的尺寸缩小20%。
-修正了点击小地图移动相机不能正常工作与GUI缩放。
修正了暗杀阴谋事件描述错误地使用了单词toxic而不是toxic。
-修正了高速公路强盗乐队事件不针对伟大的作品在人物的私有财产之前在邻近省份的伟大作品。
修正了一个错误的触发在决定转换为部落持有城堡。
-修正了圣索菲亚大教堂皈依事件的一个问题,这将导致伟大的工作不活跃的穆斯林统治者。
修正了一个问题,阻止了黄金皇冠功能出现在列表中,为一个阶段4雕像伟大的工作。
-修复了在一个伟大的堡垒上建造护城河坑的功能,使其他护城河功能可以建在任何伟大的堡垒上。
-固定建筑的钟声功能在一个伟大的大教堂,使金钟功能可以建立在任何伟大的大教堂。
修正了伟大的作品功能,需要一个存储文物是积极的,积极从任何文物存储在任何功能由同一所有者拥有。
修正了伟大堡垒的护城河功能,直到坑护城河功能建立后才会在“可用功能”选项卡中显示。
修正了在保存游戏中由于伟大作品的损坏而导致的崩溃。
-不适用首都省份建筑物的固定法庭尺寸修正。
修正了首都省份以外的建筑上的提示,声称他们应该提供一个法庭尺寸修改器。
修正了圣索菲亚大教堂皈依事件触发,即使它的文化已经匹配你的宗教。
-重命名消息不应再列在消息设置。
-随队大小现在也计算从字符修饰符。
-移动随从大小调整器在宫殿伟大的工作到业主范围。
-稍微修改了计算最大随行人员上限的操作顺序。
——女同性恋者不再被称为男性。
-确保神秘死亡事件有正确的边框装饰。
-新建的伟大作品不再总是得到雕像的描述。
原文:
Update v3.2.0:
Crusader Kings II: 3.2 Iron Century Changelog - Checksum KLLL
###################
# Free Features
###################
- New Bookmark
- 'The Iron Century', set in 936
- New Cultures
- Sardinian
- Slovieni
- New Shiite Heresy
- Qarmatian
- Map Reworks
- Portugal and south-western Spain
- 2 New Navigable rivers
- 1 New Duchy
- 3 New Provinces
- Egypt
- The Nile has been made navigable
- 7 New Provinces
- 3 New Duchies
- Added 3D models for Hagia Sophia.
###################
# Interface
###################
- Changed the previous Great Work shortcut in the great Works view to B from P in order to be more consistent with other views.
- Fixed the Great Works ledger page being present even if the Game Rules were set to not include Great Works.
###################
# User modding
###################
- Added NUDGE_WONDER_MODEL_LAND and NUDGE_WONDER_MODEL_COAST Lua defines.
- Added destroy_wonder effect.
- Added set_wonder_model effect.
- Fixed the wonder view modifier text lacking a newline when used in single column mode.
- Resuming wonder no longer checks is_active triggers.
###################
# Database
###################
- Corrected the position of the docks in Ceredigion so that it is now connected to a body of water.
###################
# Bug Fixes
###################
- Non bastard children now correctly uses their biological father's base attributes, instead of the default value, when calculating their yearly chance to increase their base attributes when growing up.
- Corrected the positioning of the Notre Dame Great Work model.
- Adjusted the brightness of the Cathedral Great Work texture.
- Reduced the size of the Cathedral Great Work model by 20%.
- Fixed clicking on the minimap to move the camera not working properly with GUI scaling.
- Fixed assassination plot event description incorrectly using the word poisonous instead of venomous.
- Fixed the highway robber band event not targeting Great Works in the character's demesne before Great Works in neighboring provinces.
- Fixed a faulty trigger in the decision for converting to tribal holdings to castles.
- Fixed an issue with the event to convert Hagia Sophia, which would cause the Great Work to not be active for Muslim rulers.
- Fixed an issue that stopped the Golden Crown Feature from showing up in the list of available Features for a stage 4 Statue Great Work.
- Fixed building the Moat Pit Feature on a Great Fortress enabling the other moat Features to be built on any Great Fortress.
- Fixed building the Bells Feature on a Great Cathedral enabling the Golden Bells Feature to be built on any Great Cathedral.
- Fixed Great Works Features that require a stored relic to be active, being active just from any relic being stored in any Feature owned by the same owner.
- Fixed moat Features for the Great Fortress not being visible in the available Features tab until the Pit Moat Feature was built.
- Fixed a crash caused by corrupted Great Works in save games.
- Fixed court size modifiers on buildings in the capital province not being applied.
- Fixed tooltips on buildings outside of the capital province claiming that they should provice a court size modifier.
- Fixed the Hagia Sophia conversion event triggering even though its culture already matches your religion.
- Rename messages should no longer be listed in the message settings.
- Retinue size is now also calculated from character modifiers.
- Moved retinue size modifier in Palace Great Work to owner scope.
- Slightly reworked order of operations for calculating max retinue cap.
- Homosexual female lovers are no longer referred to as male.
- Made sure event about mystic dying has the right border decoration.
- Newly built Great Work features no longer always get statue descriptions.
by CODEX