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战锤40k:末日之战 v1.02升级档+免DVD补丁SKIDROW版

补丁类型:其它
补丁大小:14.31MB
更新时间:2014-12-18
所属游戏:战锤40k:末日之战,Warhammer
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补丁介绍

使用说明:

1.解压缩
2.运行 Warhammer.40000.Armageddon.v1.02.Update.exe 安装升级档
3.复制SKIDROW文件夹下的文件到游戏目录覆盖
4.开始游戏

更新说明:

Fixed bugs: 
Game screen sometimes goes black after Alt-Tabbing out of the game, changing desktop resolution or suspending the PC. 
Upon exiting and restarting the game, the voice volume slider resets to default. 
Some edit boxes miss caret. 
The description for Max Hit Points is missing.(IDS_HELP_MAX_HIT_POINTS) 
On square monitors main menu background image is cropped correctly now, but in Loading screen it is still distorted 
Killed unit list does not work 
The game now correctly displays custom scenarios from %My Documents%\My Games\ Warhammer 40,000 Armageddon\Scenario folder in scenario list. Both in single player and multiplayer mode. 

Features: 
Changes in unit panels in main UI: 
Added unit’s faction icon 
Added tooltip to experience bar 
Added health bar (like in unit list) 
Improved name and type presentation: now, if unit name includes type (as in all auto-generated names), type is not shown and name occupies two lines, and so is never truncated. 
Range now always shown as Min-Max. 
Replaced strength and health stats with cover and morale 
Combat prediction is indicated with blinking red on attacker’s and defender’s health bars. 
Added per-weapon combat prediction (weapon status, firing accuracy and damage). 
Unit which will provide support fire is marked on the map with “support” symbol next to its strength plate. 
Melee impact animations and audio effects have been integrated. 
Added hot seat mode via MP interface (accept your own challenge) 
Added chat screen (accessible via Enter key, also appears automatically at the end of the turn and at the beginning if there are new messages) 
Added FPS limitation (50 FPS max) 
Setting volume to zero disables sound completely, not just sets volume to zero 
Mouse cursor no longer depends on game frame rate – should move smooth on all systems 
Mouse cursor is confined to game’s window (on multi monitor systems) 
Mouse cursor turns to arrow with ? on icons which can be clicked for more info. 
Editor changes: 
Added automated tile placement (Tools->Generate Tiles) 
Added firing effects editor (Edit->Efx Editor…) 
Fixed Tools->Validate Scenario command 
Fixed Tools->Show Statistics command 
The Editor should no longer display “invalid scenario” message when saving valid playable scenarios. 
Removed Tools->Options command as it is not used by the Editor. 
Unit Balance Changes: 
Many infantry teams with only one range weapon have gained increased formation sizes for all factions. 
Hive Militia units defense lowered. 
Bomber units now have a new 'bomb' weapon to help them destroy Ork Siege weaponry. 
Steel Legion support units no longer have 2 HP each, but have gained increased squad size. 
Lasgun secondary weapon removed from all Steel Legion support teams. 
Leman Russ Demolisher gained a heavy flamer weapon and a slight price increase 

Sentinel units have had their base accuracy ratings raised. 
All Titan units for all factions price raised again 

Nobz are now 2 HP units, but squad size has been reduced 
Gretchin returned to size 50 formation 
Squiggoth and Gargantuan Squiggoths have had their HP values increased 
Several Ork Mechanized units gained increased formation sizes 
Ork Weirdboyz have gained a new weapon called Deff Wave 
Added Deathrolla weapon and Assault Trait to BattleFortress with Supa Kannon 

Space marine bike units now have more varied stats 
Basic land raiders are now transport units for heavy space marine infantry 
Centurion squad size reduced to 8 maximum. 
Increased movement speed for all space marine transports 

Weapon file changes: 
Flamer Rate of Fire reduced from 4 to 3 
Bomb weapon added for Bomber units 
Deff Wave weapon added for Ork Weirdboyz 
Shoota armor piercing rating reduced to 10 
Scenario Changes: 
Campscen2B. 
Scenario can only be played from the Imperial side in single scenario mode. 
Campscen3B. 
Blood Angel flags no longer appear on this map. 
Campscen4. 
Scenario can only be played from the Imperial side in single scenario mode. 
Campscen5. 
Mannheim's Titan unit is now named Steel Hammer. 
Message to retreat has extra text to help guide the player and now reads: 
" Multiple Ork Gargants detected inbound, evacuate your forces from the area immediately! Mannheim's Steel Hammer Titan must continue towards the Victory Hex alone!" 
Campscen11 
Name of all units to destroy in this scenario set as 'Ork Siege Battery' to better match the briefing
Bomber units have transports and a new weapon to make them more useful when destroying Ork Siege Battery units 
A pop up message now appears when you have destroyed the first Ork Siege battery 
" First Ork Siege Battery Destroyed!" 
A pop up message now appears when you have destroyed the second to last Ork Siege Battery 
" Almost all Ork Siege Batteries have been destroyed! Find the last one take it out!" 

Campscen12 
Von Strab's Former Bodyguards AUX unit returned to scenario. 
Triggers changed so that Von Strab's Former Bodyguards unit does not break the scenario. 
CampScen17 
Two auxiliary helper titans have been added to this scenario to compensate for the loss of player owned Titans 
Tu'Shan and several Salamander Space Marine units added as auxiliaries to assist in this battle 
Campscen19 
Von Strab unit AI settings 
changed Von Strab's Titan forces have abandoned him and have been replaced by extra Baneblade tank variants 
Campscen24 
Adjusted some terrain for better graphical appearances 
CampScen25 
Thraka's personal unit has been made bigger and stronger 

Other Changes: 
Fixed availability file issues so that units available during the tutorial are now also available at the start of Act 1 
Imperial titan availability has been significantly pushed back. Scout titan only available from the middle of act2, reaver titan only available from the start of act3. 
Sound files have been added for Assault Impacts 
Attack file has been updated for Assault Impact graphics and audio 
Leman russ Demolisher gained a flamer weapon 
Hive wall turret has animation and sound 
Bombers, Ork Weird Boyz, and kommandos had entries added for their new weapons 
Stormeagles had entries added for their missing weapons 
Changed deathstrike and grot launcher animations 
Deathrolla battlefortress entry added for melee weapon 

by SKIDROW

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