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战争之人:突击小队2 v3.040.0升级档+免DVD补丁CODEX版

补丁类型:免DVD
补丁大小:192.3MB
更新时间:2014-12-22
所属游戏:战争之人:突击小队2,Men
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补丁介绍

使用说明:

1、解压缩
2、安装Update文件夹下的升级补丁丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录下覆盖
4、运行游戏

需要先安装 战争之人:突击小队2 2号升级档:http://patch.ali213.net/showpatch/29577.html

更新说明:

Update v3.040.0:

General

- Changed tank kill icon to count all vehicle kills
- Fixed unit kill count statistics

Multiplayer

- Changed payback to include curve point at 25 CP with 1.25 MP
- Changed T-34-76/early to be enabled in competitive settings
- Changed networking settings some more
- Fixed sort players by score in result screen/tab

Update v3.039.0:

General

- Added new DLC page buttons
- Added DLC 1 check for replays (automatically unlocks if you own DLC)
- Added is DLC 1 installed check to DLC missions
- Added method to calculate unit effectiveness
- Added on hover of units in buy log show the resources spent until the unit was bought
- Added more pre-cached shaders
- Removed outdated sound filters
- Improved penetration of 45mm 20K slightly
- Fixed wrong unit icons for elite infantry call-ins
- Fixed crash on matchmaking game end
- Fixed crash in human actor bar
- Fixed crash in steam workshop when UGCRead fails
- Fixed crash in Process Hit
- Fixed rare crash on squad buttons update
- Fixed game freeze on start
- Fixed disable sending M_GAME_BALANCE in replays 
- Fixed unit statistics
- Fixed workshop UpdateNeeded could not check file time
- Fixed English voice acting overwriting other languages

Multiplayer

- Added additional checks for match-making winner/loser determination
- Changed payback resource table starting from 0.2 MP to 1.5 MP to allow easier comebacks / less infantry
- Changed moved "your profile" button higher
- Changed some networking settings
- Fixed message type wasn't updated in eFixedWindowSendMethod
- Fixed player and units tab in lan games

Skirmish

- Fixed small mission script issues

Update v3.038.0:

General

- Added new Miles Sound System SDK
- Added MPEG1 redistributable package for Bandicam (mods/tools folder)
- Added feature to send units to cover after building sandbags/objects
- Added quality setting for bandicam
- Added normal/specual/parallax support to trees
- Added seperate engine volume for motorcycles
- Added low pass distance sound filter
- Added comments to sound.set
- Added volume parameter to folder.set
- Added ally and enemy health bars
- Added health bars as graphic
- Added fadeout to health bars
- Added unranked games played count to player profile
- Added third person control (support for upcoming DLC, can be used in editor)
- Added check-box to editor (F2 - clip) to turn on/off map borders.
- Added wind support for skinned trees
- Added ability to hide cursor (technically)
- Added option to make squad icons unselectable
- Added sound for closing window
- Added maintenance is finished voice acting on repair end
- Added attack voice acting on attack order
- Added enemy is destroyed voice acting on enemy kill
- Added amazement voice acting on idle units
- Added display of map borders on the ground
- Changed audio falloff factor from 5 to 1
- Changed that cars have same armor in SP and MP
- Changed text clip to new line for to long text boxes
- Changed that grass culling is deactivated (allows double face planes for meshes)
- Changed aimed shot sniper talk any time a sniper aims for a target
- Changed that units always reload when ammo is empty
- Changed multiplayer settings to game settings tab
- Changed infantry voice acting to prioritize important messages
- Changed armor penetration value to deduct objects in the way
- Reduced range of all medium direct fire howitzers to 140m
- Removed 8 sound channel option
- Removed host name from options
- Removed some redundant code
- Increased health damage of machine guns from 125 HP to 135 HP
- Increased efficiency of smoke grenades
- Increased health of officer from 100 HP to 250 HP
- Increased perks of officer to level 3
- Increased fov range of binoculars
- Increased max sound buffer option from 32 to 64
- Improved cars penetration system to make them more resistant to small arms fire
- Fixed unrepairable guns of Wirbelwind
- Fixed unrepairable guns of Crusader AA II
- Fixed unrepairable guns of SdKfz 232
- Fixed missing sound of Ha-Go
- Fixed missing unit icon of Isuzu Mortar
- Fixed turret armor of Crusader AA
- Fixed turret and body armor of Crusader AA II
- Fixed that KV-1 turret rear mgun was turning around
- Fixed that KV-2 turret rear mgun was turning around
- Fixed that KV-85 turret rear mgun was turning around
- Fixed mixed up mguns of IS-2
- Fixed hull-mgun name of Ho-Ri I
- Fixed wrong visor in SdKfz 222
- Fixed wrong visor in SdKfz 223
- Fixed wrong visor in SdKfz 251
- Fixed wrong visor in M3
- Fixed wrong visor in M20
- Fixed wrong visor in M16
- Fixed some issues with Hummel
- Fixed some issues with BA11
- Fixed small texture enumerator issue on Crusader MK6
- Fixed that mod description scrollbar was not click-able
- Fixed crash with format symbols in steam profile name
- Fixed dotted line in player statistics
- Fixed saving of "showMapBounds" in map/mission editor
- Fixed camera gets stuck in direct control
- Fixed "/unit_icon_small/icon_stub" as default for vehicles in left panel
- Fixed that gun mantlet would only work with one mantlet volume
- Fixed ho-ri1 gun mantlet
- Fixed that achievements could be unlocked in editor
- Fixed AI pathing behaviour in trenches
- Fixed wrong vehicle voice acting (engine is burning)
- Fixed squad icons not updating properly

Multiplayer

- Added new Steam networking code
- Added replays menu button (not available yet, will be part of DLC)
- Added auto refresh of session lobbies
- Added match-making session connection timer
- Added match-making status dialog title
- Added logs for match-making to improve debugging capacity
- Added slots functionality for lobby user interface
- Added mouse hover hint on rank icons in multiplayer
- Added saving of last settings of match-making
- Added saving of session list search filter settings
- Added manual slot selection by double click
- Added feature to close session slots or reserve them for friends
- Added feature to tick off game modes in match making
- Added graphic for flag capture instead of %
- Added different flag capture icon for opposing team
- Added unit details tab in match result screen
- Added preparation time to all competitive game modes
- Added profile button to result screen
- Added player name to unit transfer message
- Added score column to in-game result screen on win
- Added "+1 Early Exit" to score text in statistics screen on early exit
- Added replays support
- Added replays control dialog with fog of war switch and current player info
- Added replays file rotation (5 last games)
- Added video capture button in replays
- Added extra info to replay files
- Added balancing factor change and user disconnection tracking support for replays
- Added support of replays of different game versions (but with same build type)
- Added line coloring and add confirmation dialog for replays with different versions
- Added client-side replays recording
- Added result button to replays list page
- Added statistics dialog after replay ended
- Added save replay button to statistics screen
- Added basic spectators support (only backend)
- Added customizable methods of packet sending (backend)
- Added save battle info for each player separately (backend)
- Changed Guides button to Bonus Content submenu
- Changed Guides button to open Steam overlay
- Changed multiplayer minimum FPS to 1 (temporarily fix)
- Changed that default army is random in match-making
- Changed that default filter is "show only opened session"
- Changed that every kind of experience bonus is displayed in ranked game result screen, even if the bonus is zero
- Changed localization for experience string
- Changed special unit MP to SP (different localization)
- Increased price of Crusader AA from 375 MP to 425 MP
- Increased price of Pz4G from 400 MP to 420 MP
- Increased price of Pz2 from 240 MP to 250 MP
- Increased price of Type 4 75mm from 500 MP to 550 MP
- Increased price of Pz6E from 1200 MP to 1250 MP
- Increased price of ZSU37 from 300 MP to 350 MP
- Increased price of German motorbike from 60 MP to 80 MP
- Increased price of Japanese motorbike from 60 MP to 75 MP
- Increased price of Soviet motorbike from 60 MP to 80 MP
- Increased price of Stuh42 from 4 SP to 5 SP
- Reduced price of Su-122 from 900 MP to 800 MP
- Reduced price of KV-1 from 650 MP to 600 MP
- Reduced price of T-60 from 280 MP to 250 MP
- Reduced price of T-70 from 290 MP to 280 MP
- Reduced price of IS-2 from 1600 MP to 1400 MP
- Reduced price of T-34-76 from 420 MP to 400 MP
- Reduced price of Vickers AA from 800 MP to 750 MP
- Reduced price of SdKfz222 from 240 MP to 230 MP
- Reduced price of Pershing from 1500 MP to 1400 MP
- Reduced price of Chi-Ha 120 from 4 SP to 3 SP
- Reduced price of Nebelwerfer from 5 SP to 4 SP
- Reduced price of Black Prince from 10 SP to 9 SP
- Reduced price of Ho-Ri I from 10 SP to 9 SP
- Reduced price of elite marksmen infantry by 20 MP
- Reduced price of elite at-infantry by 20 MP
- Reduced price of elite support infantry by 50 MP
- Removed kick button in replays
- Fixed scores of Chi-Ha 120
- Fixed scores of M4A3E2 Jumbo 76
- Fixed scores of BL-6
- Fixed scores Land Mattress
- Fixed building clipping in 1v1 Argentan
- Fixed match result screen crash due to missing unit localization
- Fixed use dummy icon in all match results tabs
- Fixed match-making status dialog height
- Fixed match-making issue when host disconnects from internet (no loss / win)
- Fixed units name display in new result screen
- Fixed missing unit cost if unit name is too long for the row
- Fixed missing effectiveness for units with value = zero. (i.e. goliath)
- Fixed +- bug in match result screen
- Fixed players display in session screen
- Fixed preparation of battle info on early exit for unranked games
- Fixed wrong score display in statistics screen
- Fixed match-making connection issue when playing with friends in one team
- Fixed create session button behavior
- Fixed issue with Join button
- Fixed match start timer causing conflict with "performance drop by players xyz"
- Fixed session screen slots not being updated properly
- Fixed crash in statistics dialog when Steam is inactive
- Fixed that kick player was not always working on session screen
- Fixed create record stream with IO_SHARED flag (backend)
- Fixed bug with initial budget value and balance factor

Skirmish

- Fixed enemy mgunners in [Germany] Caen Outskirts
- Fixed building clipping in [UK] Battle Axe
- Fixed achievement names in Steam
- Fixed an issue related to box_land1 causing vehicles stuck on few maps
- Fixed a bug where half track soldiers sometimes jump off in fog before the half track is assigned to player
- Fixed that player half track now receives proper able

Update v3.037.0:

General

- Added new 3dsmax plug-ins
- Added new and optimized shadows
- Added "ultra" shadow setting
- Added "-no_mods" launch parameter to disable mods loading
- Added new Workshop tab
- Added Compare tab to player profile
- Added Crusader 40mm AA
- Added new 3d model for Crusader MK6
- Added new 3d model for Crusader 20mm AA
- Changed mouse event binding to be simplified
- Changed that no restart is required after subscribing and downloading a mod
- Changed that grass is now removed on any blast wave (modders, please update your flora.inc)
- Changed context menu ordering (moved player statistics to 1st position)
- Changed flora animation to be more fluid
- Improved Mods option tab
- Improved unit sorting to include the user group id
- Removed shadow support for outdated ATI graphics cards
- Removed ground only shadow setting
- Removed no shadow option
- Fixed incorrect shader define generation
- Fixed score column in leaderboard tab
- Fixed issue with context menu on own leaderbaord entry
- Fixed some issues in Workshop options tab
- Fixed error when reading large data (>100MB) from steam remote storage (Workshop)
- Fixed issue with unsubscribe and instantly resubscribe mods
- Fixed that winter bushes would texmorph on contact and loose cover ability
- Fixed missing specular values in some of the stone .mtls

Multiplayer

- Added new Steam networking to solve ping issues
- Added new results screen
- Added host menu option to session page
- Added "Show friend sessions" option to session filter dialog
- Added Personal Statistics tab
- Added Game Results tab
- Added Units tab
- Added improved XP summary to game result screen
- Added new match-making status dialog
- Added rank icons for unranked games played to session lobby
- Added Crusader MK6 to competitive units
- Changed optimal network setting to work as minimum for now
- Changed that results screen can be opened even if a match was aborted
- Changed Crusader 20mm to be unlocked at level 15 from level 10
- Changed MK3 to be unlocked at level 10 from level 1
- Improved unit sorting for multiplayer to match skirmish
- Removed XP summary from in-game result dialog
- Fixed that session list hover info pops up over and over again on every ping update
- Fixed game exits after pressing ESC button when chat dialog is open
- Fixed missing "cancel" button in the match-making connection error dialog
- Fixed match-making surrender issues that lead to exploits
- Fixed XP threshold

Skirmish

- Added background for difficulty dialog
- Added preview image
- Added in-game mission achievements completed display
- Added fog of war option to mission list
- Added scrolling support for mission list
- Added scrolling support for campaigns list
- Changed that all missions can be selected from the start
- Fixed height of mod missions display

Update v3.036.0:

General

- Added ranked trust rating to ranked tab (displays your sportsmanship)
- Added surrender feature in match-making (if you surrender, you will receive an early exit, lost match, rank deduction and no gain in XP)
- Added auto-ban functionality for quitters (if your ranked trust rating goes down, the ban time after each early exit will increase)
- Added % to achievement text in ranked tab
- Added new highest kill stats for total and unit specific in ranked tab
- Added new highest score stats in ranked tab
- Added combo-box to display top 10, friends or leaderboard around user
- Added arrows to scroll trough leaderboard
- Added rank icon to ranked tab
- Added rank request required check to factions tab
- Improved performance of leaderboard requests
- Changed ranked tab stats width and location
- Changed ranked trust rating to get active after 10 games
- Changed achievement section to display more achievements and button for steam overlay
- Fixed some issues in faction and ranked tab (achievements were not always displaying properly etc.)
- Fixed Workshop uploading executable

Multiplayer

- Added steam api warnings logging
- Added random army option for match-making
- Improved performance of netcode (slightly less lag)
- Fixed rank icons in lobby
- Fixed that early exits were counted in custom games (old stats are reset)

Update v3.035.0:

General

- Added new Steamworks SDK
- Added in-game ranked statistics tab to profile page (click on your avatar)
- Added in-game leaderboards tab to profile page
- Added in-game dlc tab to profile page (checks for owned+installed DLC)
- Added support of statistics for other players (right click on nick)
- Added support of statistics for other players through leaderboard (right click on nick)
- Added player faction level to faction statistics
- Added support to run save-games no older than 3 versions (use outdated savegames at your own risk!)
- Added new call result for news and image requests
- Improved visuals of faction statistics
- Improved optimization of interface graphics (less memory usage)
- Changed a few interface graphics for better readability
- Fixed that profile page will be closed on game start
- Fixed localization of Thompson 30
- Fixed localization of elite AT infantry

Multiplayer

- Added more advanced logs to improve netcode
- Added sessions list filter dialog (Steamworks supports a maximum of 50 sessions, customize filter for better results)
- Fixed incorrect initial balance factor calculation which causes OOS in non-symmetric game setups
- Improved netcode (fixed unit movement stuttering and large matches performance drops)
- Fixed previous changes with receiving thread to fix ping issue
- Fixed that some stats were overwritten through other requests
- Fixed unit name display in game result dialog when host has different language

Update v3.034.0:

General

- Added player profile statistics screen (click on your avatar to open it)
- Added support for standard image filtering
- Improved filtering of steam news banner
- Fixed crash on event processing
- Fixed that the online players count would not always display results

Multiplayer

- Added additional networking logs for netcode improvements
- Fixed cases when client receives messages in batches from server

Skirmish

- Fixed M4A4 FireFly buy menu image being wrong in assault skirmishes

By CODEX

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