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永恒之柱 v1.0.6.0591升级档+免DVD补丁BAT版

补丁类型:其它
补丁大小:806MB
更新时间:2015-06-03
所属游戏:永恒之柱,Pillars
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补丁介绍

使用说明:

1.解压缩
2.运行Update文件夹里的setup.exe安装升级档到游戏目录
3.复制Crack文件夹里的所有文件到游戏目录覆盖
4.运行游戏

需要先安装永恒之柱 v1.05升级档+免DVD补丁BAT版:http://patch.ali213.net/showpatch/41143.html

更新内容:

机翻:
特别值得注意的是修复:
修正了崩溃,有些人经历了在启动时。这不得不做团结试图加载一个损坏的字体。
固定减速可能被某些网络适配器或程序,如Hamachi的造成的。
修正了一个魔典被发送向导的要塞时,获取损坏的问题。
修正了在山寨人民大会堂门可以被锁定后的解锁管家是一个​​问题。这是一个追溯修复,应该修复负荷保存的游戏。
修正了的情况下伤害坩埚骑士在坩埚保持锻造骑士攻击时会导致韦伯夫人假设你烧了桥梁骑士“派,从而迫使邀请听证来自Dunryd行。此修复程序也是为追溯情况下,韦伯夫人还在等待听到关于获得一个邀请你的话 - 在头屋Hadret和韦伯说话,继续与坩埚骑士的支持,预期在你的通关。
获得邀请他们现在会正确的造成,要求你去跟韦伯关于得到其他一些方式(Dunryd行支持)的邀请任务更新后,任何攻击的主要派别。
全补丁说明如下。

平衡
Blacsonn被修改,以有一个聚焦增益乘数(+ 20%),而不是平坦的增益。
增加了侧翼和参与项目的词汇表。还更新了的陪同下进入链接到侧翼和参与
Minoletta的震荡导弹的AoE现在设置只对敌人。
圣疗术从1 /遭遇增加到2 /相遇。基地愈合值从20%提高每个时钟周期为25%和剔大的圣疗从+7上升至+12。
奉献的火焰被赋予了+20准确性奖金。
法术控股:祝福精度加成减少从+10到+5。
所有热心光环设定为相同的大小。这降低收费的规模,但增加了尺寸的焦点和耐力。
奖金吃草来打加入李书福对焦速度。
奖金命中放牧率增加耐力热忱。
死敌将不再调用一击反应中的应用时。
重振劝勉年底减少耐力降低。
禁止从15秒降低到10秒痛苦基地的持续时间。
所有的劝,现在设置为立即恢复。
加强劝勉现在授予+25偏转,而不是+15。
加速劝勉降低到9级(11日是)。
物品,法术,能力
奥术攻击和Flagellant的路径已经收到动画抛光。
任务和同伴
修正了在山寨人民大会堂门可以被锁定后的解锁管家是一个​​问题。这是一个追溯修复,应该修复负荷保存的游戏。
修正了对粮食,你能说服Sweynur后说服Trumbel。在破碎的状态玩家可以与Trumbel说话完成任务。
输入一个LLE现在Rhemen将强制更新下的湖青铜器到适当的步骤,如果它莫名其妙地被还原到较早阶段,允许出现Engwithan武器容器。
修正了的情况下伤害坩埚骑士在坩埚保持锻造骑士攻击时会导致韦伯夫人假设你烧了桥梁骑士“派,从而迫使邀请听证来自Dunryd行。此修复程序也是为追溯情况下,韦伯夫人还在等待听到关于获得一个邀请你的话 - 在头屋Hadret和韦伯说话,继续与坩埚骑士的支持,预期在你的通关。
获得邀请他们现在会正确的造成,要求你去跟韦伯关于得到其他一些方式(Dunryd行支持)的邀请任务更新后,任何攻击的主要派别。
UI
加入了正确的图标是显示了一个不正确的图标项。
与脚本交互图像不是在正确时间修正动画一个小问题。
当在库存拖动项目,你现在可以看到他们的筹码数量。
UI修复一些本地化的人看到了他们的按钮的边界文本流进行。
高亮着色器现在将正确呈现背后场景中的对象。
在技​​术水平最高,让用户知道技能点可以保存为后续的水平增加了通知。
法术现在酒吧清除出正确的,当用户切换党员热键。
修正了一个对象的第二行可以得到覆盖新获得的目标。
修正了一个用户界面问题,即在扩大后的法术栏图标会呈现蓝色或金色发亮他们身后。
添加当玩家试图瘫痪或目瞪口呆的时候目标咒语或攻击通知。
重新排序的法术和技能上的字符表的用户界面。这是下的咒语类别显示一个修复程序的能力。
修正了一个占位符图标可能会出现在战斗中提示的错误。
党肖像图标抑制效果现在展现自己的影响与提示一个“压抑”预选赛。
新增了“每X秒”条款梁法术描述来说明他们是如何经常​​打。
过渡图标现在将恢复到其非发光状态,如果你试图转型,但点击即可完成转换之前。
要塞升级“购买”按钮现在变为灰色另一个升级正在进行中。
固定问题,即能力酒吧子菜单可以被锁定到不消失,如果一个热键栏是有史以来所示。
一般修复
修正了崩溃,有些人经历了在启动时。这不得不做团结试图加载一个损坏的字体。
固定减速可能被某些网络适配器或程序,如Hamachi的造成的。
修正了一个问题,即有能力酒吧在某些方面可以禁用鼠标输入交互。
修正了一个SFX没有在容器上正常播放。
修正了欺骗性的性格太迅速获得行列的错误。
狼队现在有一个环境动画拆装状态。
修正了一个魔典被发送向导的要塞时,获取损坏的问题。
固定指挥官Clyver的barkstrings有敌意,如果保持敌对。
对于那些字符耐力乘数被打破的游戏存档追溯修复。

Of particular note are the fixes for:
Fixed a crash that some people were experiencing on startup. This had to do with Unity attempting to load a corrupted font.
Fixed slowdowns that could be caused by certain network adaptors or programs like Hamachi.
Fixed an issue where grimoires were getting corrupted when sending a wizard to the Stronghold.
Fixed an issue where a door in the Stronghold's Great Hall could become locked after the Steward unlocked it. This is a retroactive fix that should fix a saved game on load.
Fix for cases where hurting a Crucible Knight during the Forge Knight attack on Crucible Keep would cause Lady Webb to assume you had burned the bridges with the knights' faction, thus forcing the invite to the hearings to come from Dunryd Row. This fix is also retroactive for cases where Lady Webb still waits to hear your word about getting an invite - head over Hadret House and speak with Webb to continue with the Crucible Knight's support as intended in your playthrough.
Attacking any main faction after acquiring their invite will now properly result in a quest update that asks you to talk to Webb about getting an invite in some other fashion (Dunryd Row support).
Full patch notes below.

Balance
Blacsonn was modified to have a focus gain multiplier (+20%) instead of a flat gain.
Added the Flanking and Engagement entries to the Glossary. Also updated the Flanked entry to link to Flanking and Engagement
Minoletta's Concussive Missiles AoE is now set to foe only.
Lay on Hands increased from 1/Encounter to 2/Encounter. Base healing value was increased from 20 per tick to 25 per tick and Greater Lay on Hands increased from +7 to +12.
Flames of Devotion was given a +20 Accuracy bonus.
Spell Holding: Blessing Accuracy bonus reduced from +10 to +5.
All Zealous auras set to the same size. This decreased the size of Charge, but increased the sized of Focus and Endurance.
Bonus Graze to Hit rate added to Zealous Focus.
Bonus Hit to Graze rate added to Zealous Endurance.
Sworn Enemy will no longer call a hit reaction when applied.
Endurance reduction on the end of Reviving Exhortation was reduced.
Suppress Affliction base duration lowered from 15 seconds to 10 seconds.
All Exhortations are now set to recover immediately.
Reinforcing Exhortation now grants +25 deflection instead of +15.
Hastening Exhortation lowered to 9th level (was 11th).
Items, Spells, Abilities
Arcane Assault and Flagellant's Path have received animation polish.
Quests and Companions
Fixed an issue where a door in the Stronghold's Great Hall could become locked after the Steward unlocked it. This is a retroactive fix that should fix a saved game on load.
Fix for Against the Grain where you were able to convince Trumbel after convincing Sweynur. Players in broken states can speak with Trumbel to complete the quest.
Entering Lle a Rhemen will now force an update to The Bronze Beneath the Lake to the proper step if it's somehow been reverted to an earlier stage, allowing the Engwithan weapon container to appear.
Fix for cases where hurting a Crucible Knight during the Forge Knight attack on Crucible Keep would cause Lady Webb to assume you had burned the bridges with the knights' faction, thus forcing the invite to the hearings to come from Dunryd Row. This fix is also retroactive for cases where Lady Webb still waits to hear your word about getting an invite - head over Hadret House and speak with Webb to continue with the Crucible Knight's support as intended in your playthrough.
Attacking any main faction after acquiring their invite will now properly result in a quest update that asks you to talk to Webb about getting an invite in some other fashion (Dunryd Row support).
UI
Added the correct icons for items that were displaying an incorrect icon.
Fixed a minor issue with Scripted Interaction images not animating correctly at times.
When dragging items in the inventory, you can now see their stack counts.
UI fix made for some localizations that were seeing text flow over their button's bounds.
Highlight shader will now properly render behind objects in the scene.
Added notifications on skill level up that lets users know that skill points may be saved for subsequent levels.
Spell bars now clear out correctly when users switch party members with hotkeys.
Fixed a bug where the second line of an object could get covered by newly gained objectives.
Fixed a UI issue where icons on an expanded spell bar could show blue or gold glows behind them.
Added notification when a player attempts to target a spell or attack when Paralyzed or Stunned.
Reordered spells and abilities on the character sheet UI. This was a fix to abilities being displayed under the spells category.
Fixed a bug where placeholder icons might appear in combat tooltips.
Suppressed effects on the party portrait icons now show their effects with a "suppressed" qualifier on tooltip.
Added a "per X sec" clause to beam spell descriptions to indicate how often they hit.
Transition icons will now revert to their non-glowing state if you attempt to transition, but click away before completing the transition.
Stronghold upgrade "purchase" buttons are now greyed out when another upgrade is already in progress.
Fixed issue where the Ability Bar sub menu could get locked into not disappearing if a hot key bar was ever shown.
General Fixes
Fixed a crash that some people were experiencing on startup. This had to do with Unity attempting to load a corrupted font.
Fixed slowdowns that could be caused by certain network adaptors or programs like Hamachi.
Fixed a problem where interacting with the ability bar in certain ways could disable mouse input.
Fixed an issue where SFX were not playing properly on containers.
Fixed a bug where Deceptive disposition was gaining ranks too quickly.
Wolves now have an ambient animation for knocked-down state.
Fixed an issue where grimoires were getting corrupted when sending a wizard to the Stronghold.
Fixed Commander Clyver's barkstrings to be hostile if the Keep is hostile.
Retroactive fix for characters whose Endurance multiplier was broken in save games.

by BAT

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