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家园:重制版 9号(v1.28)升级档+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)

补丁类型:免DVD
补丁大小:1.64GB
更新时间:2015-06-10
所属游戏:家园:重制版,Homeworld
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补丁介绍

使用说明:

1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏

包含之前所有升级档

注:如果在不包含经典版的游戏中使用本升级档,那么请从游戏目录的EXE启动游戏。(从Launch启动游戏会导致游戏无法打开)

更新说明(机翻):

新的内容!
添加了久违的丽影撤退任务!这个任务可以在新的“额外任务”菜单中访问。点击这里了解更多信息。[ gearboxsoftware。Zendesk COM ]。
添加完成丽影撤退任务成就。
加入全球聊天服务器浏览器和大堂聊天
修复和更新
不显示Ru的资源如果开始茹的0
目标指针线现在应该更好的对齐
杂项。从保罗ruskay音频更新
外交小组现在正确更新后删除玩家断开
“未知”的文本现在正确显示客户如果主机使用一个自定义地图
固定的问题,在外语的某些字母不能正常显示
距离过滤器现在可以在主服务器选择画面
修正了一个有时会把错误的列表框
粉尘云现在可选择的“移动对象”的目的地
添加聊天命令:
/耳语<名称> <信息>
忽略<名称>
/不容忽视的<名称>
莫德尔的更新
创建TabControl界面元素简化菜单等选项菜单
customformationid没有正确初始化,这将可能是垃圾在地图产卵的船只
UI屏幕锚现在刷新屏幕激活
用户界面-创造了新的“镜子”,另一个元素的副本锚型矩形和能见度
添加“额外的任务”,应该允许玩家创建自定义任务无需编辑UI或跳过不必要的箍
添加在竞选文件定义一个标志说坚持从坚持要加载的文件目录支持任务条目,或路径说明坚持从游戏保存在保存活动数据目录文件应装
添加到定义“startingplayerfleet能力。lua”文件中的任务目录和它是否是存在的,持续的舰队不通过重写加载以前保存的任务持续舰队的命令行提示装装
添加命令行选项”nomousecap”使游戏不偷鼠标输入的第一帧

更新说明:

New Content! 
Added the long-lost Raider Retreat mission! This mission can be accessed in the new “Extra Missions” menu. Click here for more info.[gearboxsoftware.zendesk.com] 
Added Achievement for completing the Raider Retreat mission.
Added Global Chat to the server browser and lobby chat

Fixes and Updates 
Don't display the RU's for a resource if the starting RU's are 0 
Objective pointer lines should now be better aligned 
Misc. audio updates from Paul Ruskay 
The diplomacy panel is now properly updated to remove the player after disconnections 
"Unknown level" text is now properly displayed for clients if the host uses a custom map 
Fixed issue where certain letters in foreign languages would not properly display 
The distance filter is now available on the main server selection screen 
Fixed an issue where list boxes would sometimes wrap incorrectly 
Dust clouds are now selectable “move to object” destinations 
Added chat commands: 

/whisper <name> <message> 
/ignore <name> 
/unignore <name>

Modder Updates and Additions 
Created TabControl Interface Element to streamline menus such as the options menu 
customFormationID was not initialized properly which would possibly be garbage when spawning ships in a map 
UI - Screen anchors now refresh on screen activate 
UI - Created new "mirror" anchor type that copies rect and visibility of another element 
Added concept of "Extra Missions" that should allow modders to create custom campaign missions without having to edit the UI or jump through unnecessary hoops 
Added support for mission entries in a campaign file to define either a flag saying the persist file from the persist directory should be loaded, or a path indicating what persist file from a save game in the saved campaign data directory should be loaded 
Added the ability to define a "StartingPlayerFleet.lua" file in a mission directory and have it be loaded if it is there and a persistent fleet is not loaded via the command line prompt of the override that loads a previous saved missions persistent fleet
Added command line option "-noMouseCap" so that the game doesn't steal mouse input on the first frame

by thegfw

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