使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制crack目录下的文件到游戏安装目录
4.开始游戏
更新说明(机翻):
新功能:
- 准备之路地狱DLC。
- 为增加SteamVR实验性支持。要启用它,右键点击塔洛斯原则的蒸汽库,然后单击属性/设置启动选项,并添加下列参数:+ VR 1
- 增加了对最新的ATI GPU的支持。
游戏/视觉上的改进:
- 改进的等离子广墙壁行为:玩家将不再被推向入门的原点,并触摸效果应该听起来更自然。
- 改进的软阴影对植被的外观。
- 增加了对观众的面向云粒子,这看起来应该更自然的支持。
- 当玩家使用终端故意毛刺将不再发生。
bug修复:
- 修正了几个情况下,连接器将使用时间记录时失去联系。
- 某些决议和缓冲秤固定SSAO文物。
- 修正了一个导致一些面包屑中呈现黑色(如黑种草)。
- 利用沿线MSAA当快灯光照亮物体边缘固定的文物。
- 着色器缓存和纹理加载进度屏幕将现在三联屏设置正确呈现。
- 改进翻译几种语言。
优化:
- 屑的渲染大修。应该有在低端PC的性能noticable增加。
- 优化能见度制度远处的灯火,从而提高了在低端CPU的性能。
- 对ATI显卡等离子墙呈现更好的性能。
原文:
New features:
- Prepared for Road To Gehenna DLC.
- Added experimental support for SteamVR. To enable it, right click on The Talos Principle in your Steam Library, then click on Properties / Set Launch Options, and add the following parameter: +vr 1
- Added support for the newest ATI GPUs.
Gameplay/visual improvements:
- Improved behavior of wide plasma walls: players will no longer be pushed to the original point of entry, and touch effects should sound more natural.
- Improved the appearance of soft shadows on vegetation.
- Added support for viewer-facing cloud particles, which should look more natural.
- Deliberate glitching will no longer occur while player is using a terminal.
Bug fixes:
- Fixed several cases where connectors would lose their connections when using time recorder.
- Fixed SSAO artifacts on certain resolutions and buffer scales.
- Fixed an issue causing some crumbs to be rendered black (e.g. black grass).
- Fixed artifacts along object edges lit by fast lights when using MSAA.
- Shader caching and texture loading progress screen will now render correctly on triple screen setups.
- Improved translations for several languages.
Optimizations:
- Major overhaul of crumbs rendering. There should be a noticable increase in performance on lower-end PCs.
- Optimized visibility system for distant lights, which improves performance on lower-end CPUs.
- Improved performance of plasma wall rendering on ATI cards.
by CPY