使用说明:
1.解压缩
2.复制文件到游戏目录覆盖
3.开始游戏
已包含之前所有升级档
升级档安装步骤:
1.安装《生存指南2》原版游戏:http://down.ali213.net/pcgame/howtosurvive2.html
2.安装本升级档
更新说明:
机翻:
实时更新3月14日 - 这是一个大问题!
3月15日 - DARKFLAME
今天的实时更新包括以下测试日期,现在生活在所有分支。请让我们知道,如果你遇到任何问题,以便我们能解决这些问题。
更新周五(三月,4日)
营地的水平,可以扩展到35,如果你成功地完成...
顿顿逼债......在科瓦奇的挑战!保护你的阵营,抵御僵尸的传入成群值得你的等级上限扩展!
水晶塔,从中可以触发科瓦奇的挑战:一个新的建筑可从阵营的界面制作
体重管理是现在活跃!
当您从建筑物或营地工艺的东西,这些资源现在直接从树干取
从建筑制作不花时间了的对象被制成,它们被直接丢弃到你的背包,当他们完成
3种不同类型的陷阱可以被制作,以保护你的阵营
尖峰,爵士吸引子和旋转叶片的地毯(不要站得太近!)
路障可以修复和升级,以使其更耐
玩家可以使用他们的枪留在最后一站,即使他们没有复活药水
由科瓦奇,健二,红脖子,还是球迷给予新增6个新任务
探索新型补充说:“精英”的任务。你死了,你离开。简单。高效。
在球员的库存现货装备项目添加一个图标。
当你突出任务度外的追求更多信息显示(奖励,等级等)
增加了一个全新的装甲设置手艺。在“利维坦”甲套装! BRRR!
新增6个新武器工艺:
手工刀
复合弓
手枪,左轮手枪,步枪和机枪(第五代)
增加了新的模块,以提高你的武器:
范围内为您鞠躬
快速余地弩和枪支
更准确的余地弩和枪支
改善了枪支抑制器
集中枪支(那是什么?)
夹扩展为所有枪支
增强你的武器打击更难
自动消防模块来把你的手枪成为一个完整的汽车SMG(或类似的东西)
稳定剂的弓
增加了新的配方和材料手艺所有这些新对象
增加了新的食谱手艺更好的背包容量较高
新增指出弹药枪支......对于那些谁喜欢僵尸串。
科瓦奇的新朋友现在住在他的掩体。不要喂它们!说真的,只是没有。
现在,当你离开自己的团队的特殊物品,如安全密钥不被保存
僵尸“穿孔各种调整和停止功率水平
您可以通过在当地玩鸡舍删除您创建的无用配置文件
在选择网络游戏时,字符之间的过渡更清洁
在线:在错误的位置固定的产卵僵尸
在线:固定僵尸不打攻击动画
修正了在最后一站拍摄时失踪的声音
去除双光标在菜单中使用选项“双控制”播放时启用
当第一个玩家在控制菜单中设置键盘控制,第二个玩家现在可以使用paddle1产卵
修正了当玩家升级可能营及字符一步超越极限
修正了最后一站不是在网上正确显示
固定缺少消防声音最后一站
在营地,并在袭击固定的各种碰撞或导航网问题
在贤治的追求“团结力量”固定战利品问题
编辑:
更新3月7日
食谱的一些缺少的图标已更新
围栏和陷阱的耐用性得到了较好的平衡
根据社会各界反馈的一些物体的重量进行了调整,太(即银/10毫米弹药,硬币,铝罐等)。谢谢你的!
编辑2:
更新3月9日
在科瓦奇沙坑个人的胸部完全的工作。现在,您可以将您的个人不可转让的项目在这个胸前,要保留给自己任何其他物品一起。那么这些项目将可用于任何公开的阵营,你去。
调整为弹药一些权重使其重量更轻,因此您可以携带更多的弹药。
编辑3:
更新3月11日
管理权限更新:只有管理员和员工都可以触发他们的阵营大举进攻
装备武器/装甲/弹药保存,当你点击“全部转让”,在胸部按钮
子弹的重量得到了平衡(换句话说,大大降低)
食品和饮料的营养价值已平衡(找到的项目是不太方式或营养解渴比制作餐点或饮品)
在空袭已略有减少被发现的食物和饮料的量,现在是时候作出这样的厨房煮了一些美味的对待!
为防御和陷阱维修/升级费用进行了调整
增加了一个配方工艺绳索从建设“配件”
光被添加到当你建立他们在地面上,以提高企业的知名度(尤其是夜间)放置在建筑物或防御。
废铁的附加件可在罗斯科的6探索发现。让寻宝开始!
在装备武器或模块“E”符号的显示已定,即使武器被移动从字符离开
一些冲突问题修复
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@ How2SurviveGame
如果您遇到任何死机,请发送proc.dmp文件support@ekosystem.com
下次更新应该大约3月29日!敬请关注这个新闻页面,以获得更多的更新!
保重 : )
原文:
Live Update March 14 - It's a Biggie!
3月15日 - DARQFLAME
The live update today consists of the following testing dates and is now live on all branches. Please let us know if you experience any issues so that we may address them.
Update Friday (March, the 4th)
Level of the camp, can be extended up to 35, if you successfully complete...
dun dun dun...the Kovac's challenges! Protect your camp and resist the incoming hordes of zombies to deserve your level cap extension!
A new building can be crafted from the camp's interface: the Pylon, from which you can trigger the Kovac's challenges
Weight Management is now active!
When you craft something from a building or the camp, the resources are now directly taken from the trunks
The objects crafted from the buildings don't take time anymore to be crafted and they are directly dropped into your backpack when they are finished
3 different types of traps can be crafted to protect your camp
carpet of spikes, jazzy attractor and rotating blades(don't stand too close!!!)
Barricades can be repaired and upgraded to be more resistant
Players can stay in last stand using their gun even if they don't have a revive potion
Added 6 new missions given by Kovac, Kenji, the red necks, or the fans
New type of quest added: the "elite" quests. You die, you leave. Simple. Efficient.
Added an icon on player's inventory to spot equipped items.
More info are displayed when you highlight a quest of the quests givers (rewards, levels, etc.)
Added a whole new armor set to craft. The "Leviathan" armor set! Brrr!
Added 6 new weapons to craft:
handcrafted knives
compound bow
handgun, revolver, rifle and machine gun (5th generation)
Added new modules to boost your weapons:
scope for your bows
fast scope for crossbows and firearms
more accurate scope for crossbows and firearms
improved suppressor for firearms
concentrator for firearms (what is that?)
clip extension for all firearms
reinforcements to strike harder with your firearms
auto-fire module to turn your handgun into a full auto SMG (or something like that)
stabilizer for your bows
Added new recipes and materials to craft all these new objects
Added new recipes to craft better backpacks with higher capacity
Added pointed ammunition for firearms...for those who like the zombies skewers.
New friends of Kovac live in his bunker now. Don't feed them!!! Seriously, just don't.
Now, special items such as security keys are not kept when you leave their raid
Various adjustments of zombies' perforation and stopping power levels
You can delete the useless profiles you created by playing in local coop
Cleaner transition between characters when selecting online games
Online : fixed spawn zombies at wrong position
Online : fixed zombies not playing attack animations
Fixed missing sound when shooting in last stand
Removed double cursor in menus when playing with option "double controls" is enabled
When first player has keyboard controls set in controls menu, the second player can now spawn with paddle1
Fixed bug when player could upgrade camp & character one step beyond the limit
Fixed last stand not displayed correctly in online
Fixed missing fire sound in last stand
Fixed various collision or nav mesh issues in the camp and in the raids
Fixed loot issue in Kenji's quest "Strength in unity"
Edit:
Update March 7
Some missing icons of recipes have been updated
The durability of fences and traps has been better balanced
The weight of some objects has been adjusted, too (i.e. silver / 10mm ammo, coins, aluminum cans, etc.) according to the feedback of the community. Thank you for that!
Edit 2:
Update March 9
Personal chest in the Kovac bunker is fully working. You can now place your personal nontransferable items in this chest along with any other items you want to keep to yourself. These items will then be available for any public camp you go to.
Tuned some weights for the ammo making them weigh less so you can carry more ammo.
Edit 3:
Update March 11
Administration rights update : only the administrator and associates are allowed to trigger a massive attack of their camp
The weapons / armors / ammo equipped are kept when you click on the "transfer all" button in a chest
Weight of bullets has been balanced (in other words, drastically decreased)
The nutritional qualities of food and drinks have been balanced (the items found are way less nutritive or thirst-quenching than crafted meals or drinks)
The amount of food and drink to be found in the raids has been slightly decreased, now is the time to make that Kitchen and cook up some tasty treats!
Repair / upgrade costs for defenses and traps have been adjusted
Added a recipe to craft ropes from the building "accessories"
A light is added to the buildings or defenses when you're building them on the ground, to increase their visibility (especially by night) for placement.
Additional pieces of scrap iron can be found in the 6th quest of Roscoe. Let the treasure hunt begin!
The display of "E" symbol on equipped weapons or modules has been fixed, even when the weapons are moved away from the character
Fix of some collision issues
If you like our updates, please share on: Facebook, Twitter, Instagram and Snapchat!
@How2SurviveGame
If you experience any crash, please send the proc.dmp file to support@ekosystem.com
Next update should come approximately March 29! Stay tuned to this news page to get more updates!
Take care : )
by thegfw