使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《北极星域》原版游戏:http://down.ali213.net/pcgame/polarissectoriso.html
2.安装本升级档
更新说明:
机翻:
更新日志:
稳定性:
固定 - 崩溃在退出设置配置
固定 - 杂项其他错误崩溃
固定 - 使用“ - 设计”选项时,引导错误
固定 - 删除在名字中使用特殊符号的可能性(是造成保存的问题)
在西班牙语中玩的时候崩溃在教程结束 - 修正
AI:
变化 - 更新AI规则,以迫使它站在一排第二撤退后,打
变化 - 增加AI注重科学生产
变化 - 行星总督模式“矿物”重命名为“矿产”
新增 - 新行星总督“矿物”,将只能建矿设施,没有别的。当你想添加的矿物矿而不是减少食物或研究成果使用此
固定 - 殖民者现在可以从控制人口的行星带的人口
用户界面:
新增 - 选择永久删除船舶设计(按住Shift键并单击删除按钮)
固定 - 滚动在屏幕经济学可以向下滚动的事件日志
投机性修复 - 关于行星撞击简化的UI消息
改变 - 如果战斗不能在合理的时间进行模拟,然后游戏中使用的计算,而不是模拟。如果发生这种情况则没有统计数据显示的战斗后屏幕上。
改变 - 从行星构建的队列一次可订购150战斗机
新增 - 对延长工作时间的耗尽工人的影响更多的信息提示
固定 - 现在可以在多个比赛的同名船舶设计
新增 - 战斗前的选项自动保存
游戏玩法:
固定 - 运输人口世界船厂而不是工厂将不再破坏船厂也没有任何多余的殖民地模块
固定 - μ介子聚变堆变更为6×6
变化 - 减少对你的工人延长工作时间的影响率
固定 - 摧毁轨道结构或发射入侵删除了作战能力前解决
变化 - Theosians不应再乘以过高利率
改装:
固定 - 现在可以使用国防部的文件夹里面的文件夹SCENARIO
新增 - 能够增加英雄
新增 - Modkit在安装文件夹中
原文:
Changelog:
Stability:
Fixed – Crash on exiting Settings Configurator
Fixed – Misc other crash bugs
Fixed – Boot error when using the “-design” option
Fixed – Remove the possibility to use special symbols in names (was causing save issues)
Fixed – Crash at end of Tutorials when playing in Spanish
AI:
Change – Updated AI rules to force it to stand and fight after a second retreat in a row
Change – Increased AI focus on science production
Change – Planetary governer mode “Mineral” renamed to “Mineral+”
Added – New Planetary governer “Mineral” that will only build mineral facilities, nothing else. Use this when you want to add mineral mines but not reduce food or research output
Fixed – Colonizers can now take population from a planet with population control
UI:
Added – Option to permanently remove ship designs (Hold down shift and click the delete button)
Fixed – Scrolling in the economics screen could scroll down the events log
Speculative Fix – Reduced UI messages about planetary bombardment
Change – If combat cannot be simulated in a reasonable time then game uses calculations rather than simulation. If this happens then no statistics are shown on post-battle screen.
Change – Can order 150 fighters at once from planetary build queue
Added – More tooltip info on the impact of extended working hours on exhausted workers
Fixed – Can now have the same name ship design across multiple races
Added – Option to auto-save before battles
Gameplay:
Fixed – Transporting population to world with Shipyards but not factories will no longer destroy the shipyards nor any excess Colonial Modules
Fixed – Muon Fusion Reactor changed to 6x6
Change – lessened the rate of impact of extended working hours on your workers
Fixed – Removed ability to destroy orbital structures or launch invasions before combat resolved
Change - Theosians should no longer multiply at an excessive rate
Modding:
Fixed – Can now use SCENARIO folders inside Mod folders
Added – Ability to add Heroes
Added – Modkit in install folder
by CODEX