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无人深空 1号升级档+免DVD补丁CODEX版

补丁类型:其它
补丁大小:44MB
更新时间:2016-08-19
所属游戏:无人深空,No
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《无人深空》原版游戏:http://down.ali213.net/pcgame/nomansky.html
2.安装本升级档

更新说明:

机翻:

更新1:

更新:AMD羿龙支持
成千上万的组装线已被重写,支持AMD的CPU。游戏代码不再依赖于任何超过2 SSE,
Havok物理现在也创造了新库。游戏中现在确认了飞鸿的CPU工作。

UPDATE:鼠标平滑
平滑的鼠标移动进行了改进,以防止拴马或口吃,现在通过调整在揗乌斯平滑选项菜单?
现在默认为关闭。如果你觉得帧率是“慢”或“块状”,请确保该关闭(它可以帮助玩家分每秒30帧)

更新:性能改进
在具有4个线程或更少的CPU,性能得到了改进。
在有8个线程的CPU,性能也得到了改善显著。

更新:6XXX的Radeon
增加了对这款GPU,它不支持OpenGL 4.5全力支持。

更新:玩家保存
帮助恢复一些玩家节省这已经遗失或损坏。

使用Alt-Tab有所改善
有些系统/ CONFIGS都崩溃或不上的Alt标签正确暂停。这个现在应解决。

着色器缓存
帧率最初口吃由于着色器没有被正确地在某些系统上的GPU缓存。我们已更换GPU缓存系统。您可能会注意到银河地图介绍游戏(的第一次运行)时有些结巴,但它应该是从此顺畅上(这将是固定在未来的)。这是ATI显卡更是如此

最大FPS上限
在某些CPU / GPU配置,最大FPS设置为60或30没有给60或30 FPS(导致口吃)。这已得到改进。

英特尔GPU检测
我们目前不支持Intel图形处理器。我们正在为这个未来的补丁,以扩大我们的最低需求。
同时,现在的游戏将让你知道,如果你正在尝试与不支持的GPU上运行。希望这将标志为某些用户,他们的高端的GPU没有被选中。

Gsync
Gsync已经默认,这是造成一个问题,对于某些用户禁用

原文:

Update 1:

UPDATE: AMD Phenom Support
Thousands of lines of assembly have been rewritten to support AMD CPUs. The game code no longer relies on anything above SSE 2, 
Havok Physics has also now created new libs. Game is now confirmed working on Phenom CPUs.

UPDATE: Mouse Smoothing
Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in 揗ouse Smoothing? 
It now defaults to off. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off (it helps players with sub-30 fps)

UPDATE: Improved Performance
On CPUs with 4 threads or fewer, performance has been improved.
On CPUs with 8 threads, performance has also been significantly improved.

UPDATE: Radeon 6xxx
Added support for this GPU, which doesn't support OpenGL 4.5 fully.

UPDATE: Player Saves
Help to recover some player saves which had been lost or corrupt.

Alt-Tab has improved
Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.

Shader Caching
Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on (this will be fixed in future). This is particularly true on ATI cards

Max FPS Cap
On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been improved.

Intel GPU Detection
We do not currently support Intel GPUS. We are working on this for a future patch, to expand our min spec.
In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected.

Gsync
Gsync has been disabled by default, which was causing an issue for some users

by CODEX

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