使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《影子武士2》游戏:http://down.ali213.net/pcgame/shadowwarrior2g.html
2.安装《影子武士2》v1.1.3.0升级档:http://patch.ali213.net/showpatch/62787.html
3.安装《影子武士2》v1.1.4.0升级档:http://patch.ali213.net/showpatch/62829.html
4.安装本升级档
更新说明:
机翻:
Shadow Warrior 2补丁1.1.5.0
11月10日 - HASHMALLUM
补丁1.1.5.0是活的!
蚱蜢!
感谢您向我们回复所有的反馈和电子邮件 - 我们正在努力解决所有提交的问题和请求。
请保持电子邮件和讨论去!
1.1.5.0
平衡和游戏变化:
- 老板蜘蛛:在更高的难度HP将只恢复阶段相关的层次。
- 老板蜘蛛:修复运动过程中缺乏踏板。
UI更改:
- 添加多人聊天
- 当到达列表上最顶端或最底端的项目时,在设备菜单中浏览列表将立即停止。
- 添加了一个选项,以在开始新游戏加时跳过序曲
- Masamune计数的球体将显示只有在第一次拿起
- 修正了一个崩溃与输入库存,同时放下炮塔武器
- 武器选择圈现在支持反转鼠标,改进的鼠标选择锐度
- 使用控制器时,“恢复游戏”将不再显示为灰色
- 控制器的标准化目标响应
引擎修复:
- 固定的折射
- 压缩音频文件/声音固定
- 固定阴影闪烁
照片模式:
- 可编辑的文本框
- 修复了在Windows中非Unicode编码语言的屏幕截图保存问题。
- 修复慢速效果和鼠标速度时进入照片模式时执行涡流攻击
- 在照片模式中添加“锐化”选项
- 在照片模式中增加了“DoF强度”选项
- 在照片模式中添加“锁定第一人称照相机”选项
多人修复:
- 固定在菜单屏幕上死亡时死亡
- 修正马文特殊兔子
- 固定的第二次机会
- 修正了一个阻碍,当玩家有时被卡住,当使用供应商和传送到老板战斗。
- 修正了当客户使用流放的刀片时,主机上投放的Vanish
- 修复了与合作伙伴的供应商互动
- 修正了一个情况,客户端可以在断开连接/离开游戏后丢失部署的炮塔武器
- 固定主机崩溃时,客户离开游戏后使用炮塔武器
- 固定恢复多个塔楼在多人模式
- 修复了客户在“Ninja'd Scrolls - Part 1”任务中的过场动画
- 客户炮塔现在将消耗弹药
- 修复了“灾难中的大麻烦”任务中合作伙伴消失的门户
- 固定缺乏音乐在主菜单断开与合作游戏
- 固定大门的合作伙伴在“大麻烦在灾难”的任务
- 修正了几个稳定性问题
- 固定的玩家获得/失去移动速度
- 固定收购合作伙伴的流亡之刃
- 固定旋转的合作伙伴的任务项目
- 修正了神社的消失的小地图图标
游戏修复:
- 修正了玩家在达到角色等级95后无法获得羯磨的bug
- 修正潜在的阻挡剂,同时与腹部战斗
- 固定在中心球员可能会卡住的地方
- 固定武器是透明的,在它被用作一个炮塔后消失,后来拿起了消失结束
- 固定人民币渠道治愈
- 修正了当弹药出来时的汽车武器改变。
- 固定客户端攀登取消在场景发射
- 固定武器自动切换后用于手动雷管和激光指导宝石弹药
- 固定的地方,玩家可以卡住
- 修正了一个罕见的问题,卡塔纳力量斜线崩溃的游戏。
- 在Yakuza大厦固定开门
- 固定敌人赫库伦没有攻击后失去了一个手臂
- 敌人导航修复
- 修正了失去左臂后的敌人锤面行为
- 修复近战武器的弱点成就
- 修正了敌人使用“鱼叉”
- 修正了古代女神Ameonna hp酒吧死亡
- 固定发送声音信号爆炸
原文:
Shadow Warrior 2 patch 1.1.5.0
11月10日 - HASHMALLUM
Patch 1.1.5.0 is live!
Grasshoppers!
Thanks for getting back to us with all the feedback and emails - we are working hard to address all the issues and requests submitted.
Please keep the emails and discussions going!
1.1.5.0
Balance and gameplay changes:
- Boss spider: on higher difficulty HP will be restored only up to phase-related tiers.
- Boss spider: fix for lack of stomps during movement.
UI changes:
- Added Multiplayer Chat
- Browsing a list in the equipment menu will now stop when reaching topmost or bottommost item on the list.
- Added an option to skip prologue when starting New Game Plus
- Orbs of Masamune count will be displayed only after picking them up for the first time
- Fixed a crash with entering the inventory while dropping a turret weapon
- Weapon Selection Circle now supports inverted mouse, improved mouse selection acuracy
- 'Resume game' will no longer be grayed out when using controller
- Normalized aim responsiveness for controller
Engine fixes:
- Fixed refraction
- Compressed audio files / sound stutter fix
- Fixed shadow flickering
Photo mode:
- Editable text boxes
- Fixed screenshot saving issue for non-unicode languages in Windows.
- Fixed slow-mo effect and mouse speed when entering photo mode while performing Vortex attack
- Added 'Sharpen' option in photo mode
- Added 'DoF strength' option in photo mode
- Added 'Lock first person camera' option in photo mode
Multiplayer fixes:
- Fixed being stuck on menu screen when dying
- Fixed Marvin special rabbit proc
- Fixed Second Chance perk
- Fixed a blocker when players sometimes got stuck when using a vendor and teleported to a boss fight.
- Fixed Vanish being cast on host when a client used Blade of Exile
- Fixed interacting with vendors for co-op partners
- Fixed a situation in which client could lose a deployed turret weapon after disconnection / leaving the game
- Fixed host crashing when a client leaves game after using a turret weapon
- Fixed recovering multiple turrets in multiplayer mode
- Fixed a cutscene for clients in "Ninja'd Scrolls - Part 1" quest
- Client turret will now consume ammo
- Fixed the disappearing portal for co-op partners in "Big Trouble in Calamity" quest
- Fixed lack of music in main menu after disconnecting from co-op game
- Fixed gates for co-op partners in "Big Trouble in Calamity" quest
- Fixed several stability issues
- Fixed players gaining/losing movement speed
- Fixed acquiring Blade of Exile by co-op partners
- Fixed rotation of quest items for co-op partners
- Fixed disappearing minimap icon of shrines
Gameplay fixes:
- Fixed bug where player cannot gain Karma after reaching character level 95
- Fixed potential blocker while fighting Belly
- Fixed places in the Hub where player could get stuck
- Fixed weapon being transparent after it was used as a turret during Vanish and later picked up after Vanish ended
- Fixed hold RMB to channel healing
- Fixed auto weapon change when out of ammo.
- Fixed client climbing cancel on cutscene launch
- Fixed weapon autochange after running out of ammo for manual detonator and laser guidance gems
- Fixed places where player can get stuck
- Fixed a rare issue with katana force slash crashing the game.
- Fixed door opening in Yakuza Mansion
- Fixed enemy Herculon not attacking after loosing an arm
- Enemy navigation fixes
- Fixed enemy Hammerhead behavior after losing left arm
- Fixed weak spot achievement for melee weapons
- Fixed issues with enemies using 'harpoon'
- Fixed Ancient Goddess Ameonna hp bar on death
- Fixed sending sound signal from explosions
by CODEX