使用说明:
1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏
升级档安装步骤:
1.安装《哥萨克3》原版游戏:http://down.ali213.net/pcgame/cossacks3.html
2.安装本升级档
包含以下DLC:
Cossacks 3: Rise To Glory
Cossacks 3: Days of Brilliance
更新说明:
机翻:
亲爱的朋友们!
满足哥萨克3的新的大更新!在这个补丁中,我们添加了排名模式的缺失元素,修复了一些关键错误,并改进了所有炮手的平衡, e。火枪手和手榴弹兵。更多细节下面!
多人:
主机的排名现在显示在shell的房间列表中。
2.排名得分现在显示在大厅旁边他们的名字。
玩家现在可以看到他们在梯子上的位置,即使他们不在前100。
4.修复了多个玩家在同一地点生成的问题。
5.修正“不可控制”单位,忽略命令,没有受到敌人攻击的任何伤害。
6.修正会话季节无法正确显示给房间内所有玩家的错误。
7.修复了一个错误,导致海军地图上的巨大滞后,并导致失去同步。
8.在多人模式中固定排名显示。
9.玩家现在在迷你地图上排序:来自同一团队的玩家被一起显示,不同的队被线分开,而没有队的玩家被最后列出,
本土化:
西班牙语和波兰语本地化现在可用于Rise to Glory DLC。
2.修正了英语和乌克兰语本地化的一些错字和错误。
一般:
1.修正了一个错误,当最近生产的单位移动到他们的聚集点将失去他们的顺序,如果他们遇到敌对单位。
2.修复了在开始匹配,加载保存或退出到主菜单后经常在20-30分钟内重复出现的访问冲突错误。不幸的是,用这个错误保存游戏是不可解。
3.“投降”按钮现在可以在单人任务中正常工作。
4.修正了厨房的错误,当他们拒绝攻击一个建筑物,如果目标是在他们的第一和第二炮之间的范围。
船现在不会在陆地上航行。
6.固定照明,现在地图不会得到太亮如果你悬停到左下角。
7.修正了加载保存文件后发生的火炮动画。
8.修复了一个故障,允许同时订购多个升级,尽管只支付一个。
9.巴伐利亚步兵的名字现在正确显示。
10.修正了一些错误,玩家分离上面的迷你地图。
经济变化:
1.现在要求学院在外交中心制作单位。
2.将矿井升级速度从15.5秒降低到9秒。
单位余额变化:
TL; DR:Nerfed精英火枪手,对刺刀的重新平衡损伤,对雇佣手榴弹的大修和所有18世纪枪手。
手榴弹兵
- 火力从4增加到18
- 重新加载时间从3.4秒增加到3.75
- 稍微增加卡口攻击范围
- 射击成本从1铁/ 3煤增加到3铁/ 4煤
- 将手榴弹的伤害从110增加到200
- 手榴弹榴弹之间的暂停时间是通常的0.33倍
- 黄金消费量从20件增加到25件
- 火灾范围从850减少到750
火枪手18c
- 将近战伤害从18减少到10
火枪手18c(普鲁士)
- 近战伤害从22减少到12
- 火力从55减少到35
- 价格从240下降到200
- 增加煤炭消耗量从1到3煤每次
火枪手18c(拜仁)
- 近战伤害从9降低到6
- 火力从55减少到35
- 价格从35增加到160
- 增加煤炭消耗量从1到3煤每次
- 将生产时间从7.03降低到5.62秒
- 减少了近战升级从2/3/4/5/6/10授予1/1/1/1/1/1的伤害
火枪手18c(丹麦)
- 近战伤害从18减少到10
- 火力从60减少到40
- 价格从195下降到160
- 增加煤炭消耗量从1到3煤每次
- 将生产时间从4.69增加到7.03秒
火枪手18c(萨克森)
- 近战伤害从12降低到6
- 将价格从35美元提高到50美元
手榴弹
- 近战伤害从22减少到20
- 将HP从100增加到120
- 将生产时间从4.69增加到5.62秒
Grenadier(普鲁士)
- 近战伤害从28降低到25
手镯(巴伐利亚)
- 近战伤害从20减少到15
- 火力从14增加到15
- 将生产时间从4.69增加到5.62秒
格林纳迪尔
- 近战伤害从23增加到25
- 将生产时间从4.69增加到5.62秒
手榴弹兵(萨克森)
- 火力从15增加到16
- 将生产时间从4.21增加到4.69秒
Chasseur(法国)
- 将火灾的最大范围从800增加到1050
- 将重新加载时间从2.8增加到5.6秒
- HP从85下降到75
Highlander(英格兰)
- 将火灾的最大范围从850减少到800
- 将重新加载时间从2.8增加到5.75秒
- HP从100增加到125
潘杜尔(奥地利)
- 将重新加载时间从2.8增加到3.44秒
原文:
Dear friends!
Meet the new grand update to Cossacks 3! In this patch we added the missing elements of the ranked mode, fixed some crucial errors and revamped the balance of all gunners, i. e. musketeers and grenadiers. More details below!
Multiplayer:
1. Hosts' ranks are now displayed in the shell's room list.
2. The ranked score is now displayed alongside their names in lobbies.
3. Players can now see their position in the ladder, even if they are not in the top 100.
4. Fixed an issue when a multiple players spawned at the same spot.
5. Fixed the ""uncontrollable"" units, that ignored orders and didn't receive any damage from enemy attacks.
6. Fixed an error when the session's season wasn't displayed correctly to all players in the room.
7. Fixed a bug, that caused huge lags on naval maps and resulted in desynchronizations.
8. Fixed rank display in the multiplayer mode.
9. Players are now sorted above the mini-map: players from the same team are displayed together, different teams are separated by a line, while players without a team are listed last, "
Localization:
1. Spanish and polish localizations are now available for Rise to Glory DLC.
2. Fixed some typos and errors in English and Ukrainian localizations.
General:
1. Fixed a bug, when recently produced units that were moving to their gathering point would lose their order if they encounter a hostile unit.
2. Fixed the Access Violation error that often recurred in 20-30 minutes after starting a match, loading of a save, or exiting to the main menu. Unfortunately, save games with this error are unfixable.
3. ""Surrender"" button now works correctly in singleplayer missions.
4. Fixed an error with galleys, when they refused to attack a building if the target was in between the ranges of their first and second cannons.
5. Ships now won't sail on land.
6. Fixed lighting, now the map won't get too bright if you hover over to the lower left corner.
7. Fixed the animation of artillery, that occurred after loading up a save file.
8. Fixed a glitch that allowed to order multiple upgrades simultaneously, despite paying only for one.
9. The name of the Bavarian musketeer is now displayed correctly.
10. Fixed a number of errors with player separation above the mini-map."
Changes to the economy:
1. An academy is now required to produce units in the diplomatic center.
2. Reduced the mine upgrade speed from 15.5 seconds to 9 seconds.
Changes to unit balance:
TL;DR: Nerfed elite musketeers, rebalanced damage of bayonets, overhaul to hired grenadiers and all 18th century gunners.
Grenadier (mercenary)
- fire power increased from 4 to 18
- Increased reloading time from 3.4 seconds to 3.75
- Slightly increased the bayonet attack range
- Increased cost of shot from 1 iron/3 coal to 3 iron/4 coal
- Increased the grenade's damage from 110 to 200
- Pauses between grenade throws of a hired grenadier is 0.33 times bigger than of the usual one
- Increased gold consumption from 20 to 25 pieces
- Decreased the range of fire from 850 to 750
Musketeer 18c
- decreased the melee damage from 18 to 10
Musketeer 18c (Prussia)
- decreased melee damage from 22 to 12
- fire power decrease from 55 to 35
- decreased the price from 240 to 200
- increased coal consumption from 1 to 3 coal per shot
Musketeer 18c (Bayern)
- decreased melee damage from 9 to 6
- fire power decrease from 55 to 35
- increased the price from 35 to 160
- increased coal consumption from 1 to 3 coal per shot
- decreased the production time from 7.03 to 5.62 seconds
- decreased the damage that melee upgrade granted from 2/3/4/5/6/10 to 1/1/1/1/1/1
Musketeer 18c (Denmark)
- decreased melee damage from 18 to 10
- fire power decreased from 60 to 40
- decreased the price from 195 to 160
- increased coal consumption from 1 to 3 coal per shot
- increased the production time from 4.69 to 7.03 seconds
Musketeer 18c (Saxony)
- decreased melee damage from 12 to 6
- increased the price from 35 to 50 gold
Grenadier
- decreased melee damage from 22 to 20
- increased HP from 100 to 120
- increased the production time from 4.69 to 5.62 seconds
Grenadier (Prussia)
- decreased melee damage from 28 to 25
Grenadier (Bavaria)
- decreased melee damage from 20 to 15
- fire power increased from 14 to 15
- increased the production time from 4.69 to 5.62 seconds
Grenadier (Denmark)
- increased melee damage from 23 to 25
- increased the production time from 4.69 to 5.62 seconds
Grenadier (Saxony)
- fire power increased from 15 to 16
- increased the production time from 4.21 to 4.69 seconds
Chasseur (France)
- increased the maximum range of fire from 800 to 1050
- increased the reloading time from 2.8 to 5.6 seconds
- decreased HP from 85 to 75
Highlander (England)
- decreased the maximum range of fire from 850 to 800
- increased the reloading time from 2.8 to 5.75 seconds
- increased HP from 100 to 125
Pandur (Austria)
- increased the reloading time from 2.8 to 3.44 seconds
by thegfw