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无尽太空2 v1.0.5升级档+免DVD补丁CODEX版

补丁类型:其它
补丁大小:70.8MB
更新时间:2017-05-25
所属游戏:无尽太空2,Endless
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖

升级档安装步骤:

1.安装《无尽太空2》原版游戏:http://down.ali213.net/pcgame/endlessspace2.html
2.安装《无尽太空2》v1.0.1升级档:http://patch.ali213.net/showpatch/70843.html
3.安装本升级档

更新说明:

机翻:

更新v1.0.5:
(在制品)
毁灭一个气体行星不会触发电影?不过,FX将会在galaxy view中看到
(改善)
增加一个弹出窗口,通知玩家在公共1.0.5的基础上使用一张旧的AMD卡在固定的AMD分支上玩
在英语中添加了一些缺失的本地化,直到现在
为学院的发现增加了一部电影
在舰队的船只名单上添加了一个失败的提示,如果拖’'Drop舰队还抰之间可能的
改进了行星毁灭工具提示错误信息
货船的舰队标签现在被隐藏起来
(UI)
将自定义派系按钮从“添加”改为“自定义派系”
改进了游戏创建的屏幕,显示了派系肖像是可点击的
(修复)
修正了储蓄存款的问题
修正了一些与自定义派系无关的派系特征的问题
修正了一个与“疯狂船”的皮肤有关的问题:现在它可以在有“疯狂亲和力”的自定义派系中使用
修正了多人游戏中的一个问题:如果玩家使用由主机创建的自定义的小派别,在退出到主菜单之后仍然停留在加载屏幕上
修正了在多人游戏中远程玩家的节点发现状态没有被主机正确保存的问题
修正了由于舰队被错误地认为是“繁忙”而无法使用的植体信标战斗行动的问题
修正了一个问题,在回合结束时不要解决问题
固定的利用技术:他们可以抰被交易,防止利用科学的胜利
固定一个问题与定制派系也抰被创建超过7派系特征在多人游戏
修正了一些自定义派系的外交本地化路线
修正了一个小派系把所有的灰尘都花在他们无法实现的殖民上的问题
球员赢得抰能够保存在结束了
固定的vined系统奖金/ malus只适用于未倒下的
修正了驻军人数的问题
修正了在所有轨道飞行舰队中显示的未掉落的藤蔓行动反馈
在galaxy视图中添加了一个失败的工具提示,以通知用户,他希望用探针来探测的好奇心已经在队列结构中了
修正了关于亚洲字体的问题,这些字体使他们超时
固定双击允许看到船只设计,即使船只不可编辑或隐藏
修正了第三个Vodyani人收集奖金的反馈问题
修正了业余和Kingpin的执行特征
修正了不正确的先决条件下的心脏改善的光和生活和和谐的中心,允许他们多次建立
将家庭系统的消耗从疯狂的亲和力转移到人口特征极端的领班
改变了派系特征的“奇怪但坏”的派系特征值从10到10
固定冷漠/狂热的殖民特征
固定封锁断路器特性
加入了自然主义者的种群特征
修正奇点的产生和破坏的声音效果
修正了奢侈品彩票系统的改进
修正了正义的暴怒法
修正了当玩家第一次在一个系统中殖民时,失败条件在竞争中无法正常工作的问题
修正了在回合开始时听到的寄生声音的问题
修正了一个问题,最后的回报是Riftborn的主要任务
修正了未倒下的人无法使用太空港的问题
(平衡)
降低了Vodyani灰尘对Alms的影响,从25%到50%转化为精华
更改论文请英雄技能:增加人力再补技能
改变了征兵天才英雄的技能:加倍的人力增益
改变了指定的武器英雄技能:增加对英雄船的伤害
改变了敏感系统的英雄技能:改变视觉范围的加成,从%到平
修正了可靠的权威英雄技能:现在已经不那么强大了
增加了Riftborn殖民者的成本,因为他们不需要管理迁移到前哨
从+ 2到+ 1的每一个转数下降
为Lumeris增加了一个临时加值3
固定永久季风提示:现在显示- 10快乐
奇迹和独特的建筑现在受到游戏速度的影响
修正了一个使征服胜利的问题需要一个更低的比例的星系在联盟中获胜
修正了“工人校园”被允许建造多次的“工人校园”
(人工智能)
修正了AI虐待迁移
修正了一个与AI陷入无限战役的问题
附加的过渡,使AI在和平或联盟签署时不会陷入战争
修正了游戏在回合开始时被保存的错误
(教程)
修正了在星型系统视图中显示3个相互冲突的教程窗口的问题
修正了一个问题,在初级教程中,帝国屏幕显示的时间太早了

原文:

Update v1.0.5:
[WIP]
Destroying a gas planet is not going to trigger the cinematic ?The FX will however be visible in the galaxy view 

[IMPROVEMENT]
Added a pop-up to inform players who play on the public 1.0.5 build with an old AMD card to play on the fixAMD branch
Added several bits of missing localisation that remained in English until now
Added a cinematic for the discovery of the Academy
Added a failure tooltip on ships in the fleet list if the Drag'n'Drop between flotillas wasn抰 possible
Improved the planet destruction tooltip error message
Fleets Labels for cargo Ships are now hidden

[UI]
Changed the custom faction button from "Add" to "Custom Factions"
Improved the Game Creation screen to show that the faction portrait is clickable

[FIXES]
Fixed an issue with saves with broken deposits
Fixed an issue with several faction traits that weren't functional with custom factions
Fixed an issue with the Cravers Prime ship skin: it can now be used in custom factions with the Cravers affinity
Fixed  an issue in multiplayer where players remained stuck in the loading  screen after quitting to main menu if they used custom factions created  by the host
Fixed an issue in Multiplayer where the nodes discovery status of remote players was not properly saved by the host
Fixed an issue with the Implant Beacon battle action which was unavailable because the fleet was erroneously considered "busy"
Fixed an issue with the end of turn timer not resolving encounters
Fixed an exploit with technologies: they can抰 be traded to prevent Scientific Victory exploits
Fixed an issue with custom factions that couldn抰 be created with more than 7 faction traits in Multiplayer
Fixed some diplomacy localization lines for custom factions
Fixed an issue with minor factions spending all their Dust on colonization that they couldn't achieve
Players won抰 be able to save during the end turn anymore
Fixed vined systems bonus/malus only applied to Unfallen
Fixed an issue with troops count
Fixed an issue with the Unfallen vine action feedback which was displayed for all orbiting fleets
Added  a failure tooltip in galaxy view to inform the user when the  curiosities that he wants to explore with probes are already in the  queue construction
Fixed an issue on the Asian font which corrupted them overtime
Fixed double click on ship allowing to see ship design even if ship is not editable or hidden
Fixed an issue with the feedback of Third Vodyani population collection bonus
Fixed the Amateur and Kingpin Executive traits
Fixed  the Center of Light and Life and Harmony of the Heart improvements  which had incorrect pre-requisites, allowing them to be built multiple  times
Removed Home System Depletion from the Cravers Affinity to move it to the population trait Extreme Foremen
Changed the faction trait "Strange but Bad" faction trait cost from 10 to -10
Fixed Apathetic/Fervent colonists traits
Fixed Blockade Breakers trait
Added the Naturalists population trait
Fixed the Singularity creation and destruction sound effects
Fixed the Luxuries Lottery system improvement
Fixed the Righteous Fury law
Fixed  an issue where the failure condition didn't work properly in a  competitive quest when players were the first to colonize a system
Fixed an issue with a parasitic sound heard during the beginning of turn
Fixed an issue with the final reward of the Riftborn main quest
Fixed an issue where the Unfallen couldn't use the spaceport

[BALANCING]
Reduced the effect of the Vodyani Dust for Alms improvement from 25% to 50% of Dust converted into Essence
Changed the Papers Please hero skill: increased manpower refill rate gain on skills
Changed the Conscription Genius hero skill: doubled manpower gain
Changed the Bespoke Arms hero skill: increased damage given to the hero ship
Changed the Sensitive Systems hero skill: changed vision range bonus from % to flat
Fixed the Infallible Authority hero skill: it is now not as strong
Increased the Riftborn colonizer cost, as they do not have to manage migration to outpost
Decreased Cravers depletion points per turn from +2 to +1
Added a temporary bonus to population collection level 3 for the Lumeris
Fixed Permanent Monsoon tooltip: it now displays -10 Happiness
Wonders & Unique buildings are now impacted by the game speed
Fixed an issue that made conquest victory require a lower percentage of the galaxy to win while in an alliance
Fixed the Lumeris buyout improvement "Workers' Campus" being allowed to be built multiple times

[AI]
Fixed the AI abusive migration
Fixed an issue with the AI stuck in an infinite battle
Added transitions so the AI is not stuck in war when Peace or an Alliance is signed
Fixed an error that occurred when the game was saved at the beginning of the turn

[TUTORIAL]
Fixed an issue where 3 conflicting tutorial windows were displayed in the star system view
Fixed an issue where in the Beginner tutorial the empire screen was displayed 1 turn too early
Fixed an issue where the laws tutorial window was displayed even in galaxy view
Fixed an issue with the battle tutorial that remained stuck

[OPENGL/ DX10]
Fixed an issue for Mac players: ground units now appear properly

[QUESTS]
Fixed an issue where the Academy quest chapter 1 part 1 didn't resolve like a normal competitive quest
Fixed an issue where the Academy quest on minor factions didn't trigger the next quest after it failed
Fixed an issue with the Vodyani quest chapter 1 part 2 where the second choice didn't work with custom factions
Fixed an issue with the Vodyani quest chapter 1 where the objective used to be obsolete
Fixed  an issue with the United Empire "The Cult of the Strongman" quest where  the player didn't receive any reward upon completion
Fixed an issue where spawning fleets to destroy in Academy quest 3-B were too far from the Academy
Added a missing pre-requisite to the pre-Metaplot Academy quests to make sure Academy must be found in the first place
Fixed an issue with the 10/10 With Spice quest: it will now be triggered only after the 50th turn (in normal speed)
Fixed  an issue where the Academy quest "Build the Academy" didn't work as   expected, preventing players from reaching the next Academy chapter
Fixed and issue where the Academy quest was spawning Pirate fleets instead of the Vodyani fleets as suggested in the lore
ENFER ship can be dragged into the hangar in the Sophons main quest

by CODEX

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