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恐怖黎明 v1.0.1.1升级档+免DVD补丁CODEX版

补丁类型:免DVD
补丁大小:18MB
更新时间:2017-07-01
所属游戏:恐怖黎明,Grim
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补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《恐怖黎明》原版游戏:http://down.ali213.net/pcgame/grimdawniso.html
2.安装恐怖黎明 v1.0.1.0升级档:http://patch.ali213.net/showpatch/72329.html
3.安装本升级档

更新内容(机翻):

更新v1.0.1.1:
[技术]
修复了与多人游戏相关的几个崩溃。如果其他问题仍然存在,请报告他们有关玩家人数,玩家在做什么和游戏模式的详细信息。
修正了精通宠物在交换提升相关技能等级的设备时变得不成功的问题。当提高掌握本身技能的等级时,宠物会变得不成熟。
修复了不会出现声誉获得通知的错误。
任务通知现在将以较小的分辨率换行。
如果其设置在options.txt中不存在,则默认网络MTU设置为1400。 (如果您遇到无法与MP中的NPC / Monsters进行交互的问题,请确保在C:\ Users \ USER \ Documents \ my games \ Grim Dawn \ Settings \ options.txt中正确设置此问题)

[游戏]
调整后的怪物装甲级别,特别是在更加重的装甲敌人。减少%精灵和极限难度(以及Crucible中的挑战者/角斗士困难)获得的怪物保护奖金。
修正了与V1.0.1.0无关的2h近战和远程武器要求的问题。总体而言,这将对这些武器的要求略低于V1.0.0.9。
修正了Beronath,Reforged的元素对物理转换不适用于元素点(Burn,Frostburn,Electrocute)的问题。
固定转帐收藏标签成本高于预期。

[班级和技能]
士兵
反击:固定失误+从V1.0.1.0增加5%的激活机会

神秘学者
修正了一个问题,即熟悉者在改变作战姿态时会停用其“风暴之魂”

Nightblade
Phantasmal Blades:降低能源成本与排名
修正了Nidalla的“隐藏之手”会改变其修改的WPS技能的攻击动画的问题。


修复了宠物攻击命令阻止文迪戈图腾激活其光环的问题。
修正了Wendigo Totem不能触发天体Procs的问题。
修复了Storm Totem的显示问题,如果使用了Transmuter,则会错误地显示Electrocute损坏。
修复了Primal Strike的Torrent没有完全处理其%Weapon损伤组件的问题。

原文:

Update v1.0.1.1:
[Tech]
Fixed several crashes associated with Multiplayer. If other issues persist, please report them with details regarding the number of players, what the players were doing and the game mode.
Fixed an issue with Mastery Pets becoming unsummoned when swapping equipment that boosts the rank of the associated skill. Pets becoming unsummoned when increasing the rank of the skill in the mastery itself is intended.
Fixed a bug where reputation earned notifications would not appear.
Quest notifications will now word wrap on smaller resolutions.
Default network MTU set to 1400 if its setting doesn't exist in options.txt. (if you are experiencing an issue where you cannot interact with NPCs/Monsters in MP, make sure this is set correctly in C:\Users\USER\Documents\my games\Grim Dawn\Settings\options.txt)

[Game]
Adjusted monster Armor scaling with level, particularly on more heavily armored enemies. Reduced % Protection bonuses for monsters gained on Elite and Ultimate difficulty (and Challenger/Gladiator difficulties in the Crucible).
Fixed an issue with 2h Melee and Ranged weapon requirements unintentionally increasing with V1.0.1.0. Overall this will result in slightly lower requirements for these weapons than in V1.0.0.9.
Fixed an issue with Beronath, Reforged's Elemental to Physical conversion not applying to Elemental dots (Burn, Frostburn, Electrocute).
Fixed Transfer Stash tab costs being higher than intended.

[Class & Skills]
Soldier
Counter Strike: fixed missing +5% increase to activation chance from V1.0.1.0

Occultist
Fixed an issue where the Familiar would deactivate its Storm Spirit aura when changing Combat Stances

Nightblade
Phantasmal Blades: reduced Energy Cost scaling with rank
Fixed an issue where Nidalla's Hidden Hand would change the attack animation of the WPS skills it modifies.

Shaman
Fixed an issue with Pet Attack Command preventing Wendigo Totem from activating its auras.
Fixed an issue with Wendigo Totem not triggering Celestial Procs.
Fixed a display issue with Storm Totem incorrectly displaying Electrocute damage if the Transmuter is taken.
Fixed an issue with Primal Strike's Torrent not dealing its % Weapon damage component fully.

by CODEX

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