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七:远去的日子 v1.0.8升级档+免DVD补丁BAT版

补丁类型:其它
补丁大小:430MB
更新时间:2018-02-17
所属游戏:七:远去的日子,Seven:
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补丁介绍

使用说明:

1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4、运行游戏

升级档安装步骤:

1.安装《七:远去的日子》RELOADED游戏:Seven.The.Days.Long.Gone-RELOADED
2.安装本升级档

更新内容(机翻):

优化:
新:提高了监狱长的工作表现。
新:改进了NPCs的渲染性能。
游戏:
新:增加了非定向上肢打击对球员的弹射伤害。
解决办法:快pushkick动画。
修正:结合注射器效果现在正确保存。
修正:十字弓和十字弓的中继机械师改进。
FIX: Pickpocket小部件现在正确地关闭了hit反应。
解决办法:Lyena战斗改善。
解决办法:Kolohawk战斗改善。
解决方案:Sporeox和Sporeox混合战斗改善。
修复:备份升级将会适当的缩放。
修正:acrobatfall损坏升级现在可用并且正常工作。
新:感觉模式现在将显示颜色的坠落伤害。
新:npc会在战斗中冲刺。
修正:对怪物的致命一击可能导致坠落的伤害。
新:诱饵手榴弹的粒子效果增加。
修正:对抗阿塔纳克老板能力的最后一击。
新:元素的HUD名称添加-事件日志,HUD控制显示,下降损害可视化。
修复:从可用的NPCs项目中移除冲突。
新:注意睡觉npc的反应并唤醒他们。
修正:被困在窒息状态下的npc不会在加载后醒来。
修复:保存注射器效果并正确显示他们的图标和在HUD上的持续时间。
任务:
修正:“巨人和男人的墓地”在离开笼子后,他有时不会攻击球员。
修理:固定安装两个aitv错误地显示非法入侵在屠宰场和浅滩。
修正:Savaash怪物现在将在对话中显示正确的肖像。
修复:在博物馆的第一个房间里关闭的门现在可以正确保存。
修理:鸟笼球场管理员对周围的任何人都很友好。
修正:在搜索了第一个犯罪现场后,错误地去了“Cinder Man”的任务。
修正:“鸟笼”任务在赢得每一场战斗后将会成功,所以它不会无休止地在日记中。
解决办法:调整Mortbane社区。
修正:一些反对者现在不会逃离鸟笼竞技场的战斗。

原文:

OPTIMIZATION:
NEW: Improved performance in Warden's Hold.
NEW: Improved rendering performance of NPCs.

GAMEPLAY:
NEW: Added non-directional upper body hit reacts to projectile damage for the player.
FIX: Faster pushkick animation.
FIX: Combined syringe effects now save properly.
FIX: Crossbow and crossbow repeater mechanics improved.
FIX: Pickpocket widget closing on hit reactions properly now.
FIX: Lyena combat improved.
FIX: Kolohawk combat improved.
FIX: Sporeox and Sporeox Hybrid combat improved.
FIX: Backstab upgrades will properly scale.
FIX: Acrobat fall damage upgrades are now usable and work properly.
NEW: Sense Mode will now indicate fall damage with colour.
NEW: NPCs will try to dash during range combat.
FIX: Dropkill against monsters could result in taking fall damage.
NEW: Particle effect for decoy grenade added.
FIX: Final fight against Artanak boss ability tweaks.
NEW: HUD names of elements added - event log, hud controls display, falling damage visualization.
FIX: removed collisions from usable NPCs items.
NEW: reactions for noticing sleeping NPCs and waking them up.
FIX: NPCs which were put sleep with a choke will no longer wake up after loading.
FIX: Saving syringe effects and properly displaying their icons and durations on HUD.

QUESTS:
FIX: "Graveyard of Giants and Men" Feral was sometimes not attacking player after leaving the cage.
FIX: Fixed setup of two AITVs falsely displaying trespassing in the slaughterhouse and The Shallows.
FIX: Savaash Monster will now display proper portrait in dialogue.
FIX: Closed doors in Museum's first room will now save properly.
FIX: Birdcage Arena keeper friendly to anyone else around him.
FIX: Falsely gone "Cinder Man" quest is back in the journal after searching first crime scene.
FIX: "The Birdcage" quest will now succeed after winning every type of fight, so it does not remain endlessly in Journal.
FIX: Mortbane community tweaked.
FIX: Some opponents will not flee now from the fight in Birdcage Arena.

by BAT

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