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突击:第二次世界大战 19号升级档+免DVD补丁CODEX版

补丁类型:免DVD
补丁大小:254MB
更新时间:2018-05-19
所属游戏:突击:第二次世界大战,RAID:
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补丁介绍

使用说明:

1.解压缩
2.运行update文件夹里的setup.exe安装升级档到游戏目录
3.复制codex文件夹里的文件到游戏目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《突击:第二次世界大战》CODEX版游戏:RAID.World.War.II.The.Countdown.Raid-CODEX
2.安装《突击:第二次世界大战》15.1号升级档:http://patch.ali213.net/showpatch/86861.html
3.安装《突击:第二次世界大战》17号升级档:http://patch.ali213.net/showpatch/87907.html
4.安装《突击:第二次世界大战》18号升级档:http://patch.ali213.net/showpatch/90935.html
5.安装本升级档

更新说明:

机翻:

更新19:
附加
在游戏中增加了“凯利”突袭
(解锁:侦察:7,突击:12,叛乱:11,拆除:15)添加了“诱饵硬币”
增加了“Welrod”作为新的辅助(解锁:侦察:19,突击:22,叛乱:20,拆除:23)
所有职业现在可以解锁所有4级武器升级(不再由班级锁定)
“怀特夫人”系列添加到“倒计时”突袭中
为“倒计时”突袭增加了Briefings和intel VO
增加了水桶在训练营中练习投掷硬币
添加杰夫信贷(嗨杰夫!)

错误修复
修复了二级库存屏幕中的通知永久保留的错误
如果他们在可疑的情况下死亡,敌人不会再提醒周围的敌人(黄色图标)
修正了一些与“倒计时”有关的VO相关问题
修正了Lee Enfield重新加载速度以更好地适应重新加载动画
修复了在线游戏中可能发生的崩溃
修复了一些与他们的LOD有关的模型
修复了AI以前无法看到的栅栏
跨多个级别的多个碰撞修复
多个级别的多导航修复(主要用于优化)

调整
敌人的后卫现在更容易发现尸体
现在,健康拾波器在遇到更高难度时会更多地从死敌中掉落
Kar98敌人的伤害已经降低
指挥官在难度和非常难的生成率降低
稍微降低所有困难中的敌人数量
稍微降低每波的敌人数量(更高难度的情况下更明显)
Flamer健康状况略有增加(从2000年到2250年)
现在敌人会试图保持更长的距离,而不是尽可能多地冲击玩家
改变了M24的发射速度(至350)

原文:

Update 19:
Additions
Added the "Kelly" raid into the game
Added the "Decoy coin" as a new throwable ( Unlocks: Recon: 7, Assault: 12, Insurgent: 11, Demolition: 15 )
Added the "Welrod" as a new secondary ( Unlocks: Recon: 19, Assault: 22, Insurgent: 20, Demolition: 23 )
All classes can now unlock all tier 4 weapon upgrades ( No longer locked by class )
Added Mrs White lines to the "Countdown" raid
Added Briefings and intel VO for the "Countdown" raid
Added buckets to practice coin throws in the camp
Added Jeff to credits ( Hi Jeff! )

Bug Fixes
Fixed a bug where notification in the inventory screen for secondaries would stay permanent
Enemies no longer alert enemies around them if they die while suspicious ( Yellow icon )
Fixed some VO related issues on "Countdown"
Fixed Lee Enfield reload speed to better fit the reload animation
Fixed a crash that could happen in online play
Fixed some models that had issues with their LOD
Fixed fences that AI could not see through before
Multiple collision fixes across multiple levels
Multiple navigation fixes across multiple levels (mostly for optimization)

Tweaks
Enemy guard now spot dead bodies easier
Health pickups now drop more often from dead enemies on higher difficulties
The damage from the Kar98 enemies has been lowered
Commander spawn rate on Hard and Very hard is lowered
Lowered the amount of enemies across all difficulties slightly
Lowered amount of enemies per wave slightly ( more noticable on higher difficulties)
Flamer health slightly increased ( From 2000 to 2250 )
Enemies will now try to keep a longer distance and not rush the players as much
Changed the launch speed of the M24 ( to 350 )

by CODEX

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